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Pandora Sicilia s.r.l. 082 04$a956.9301 100 1 $aSereno, Bartolomeo$0489698 245 10$aCommentari della guerra di Cipro e della lega dei principi cristiani contro il Turco /$cdi Bartolomeo Sereno ; ora per la prima volta pubblicati da ms. autografo con note e documenti per cura de' monaci della badia cassinese 260 $a[S.l.] :$bpe' tipi di Monte Cassino,$c1845 300 $aXLVI, 438 p. ;$c27 cm 650 4$aBattaglia di Lepanto. 1571 650 4$aGuerra di Cipro. 1571 710 2 $aBenedettini 907 $a.b13101936$b02-04-14$c05-08-04 912 $a991003622649707536 945 $aLE002 Fondo Giudici L 1345$g1$i2002000337771$lle002$nC. 1$o-$pE0.00$q-$rn$so $t0$u0$v0$w0$x0$y.i13736206$z05-08-04 996 $aCommentari della guerra di Cipro e della lega dei principi cristiani contro il Turco$9306455 997 $aUNISALENTO 998 $ale002$b05-08-04$cm$da $e-$fita$git $h0$i1 LEADER 01483aam 2200409I 450 001 9910710076603321 005 20151118015321.0 024 8 $aGOVPUB-C13-8cb21415770c4e561a057d1647e1120c 035 $a(CKB)5470000002475508 035 $a(OCoLC)929880780 035 $a(EXLCZ)995470000002475508 100 $a20151118d1973 ua 0 101 0 $aeng 181 $2rdacontent 182 $2rdamedia 183 $2rdacarrier 200 10$aReport on meeting of ISO/TC 6/SC 5 testing methods and quality specifications for pulp /$fWilliam K. 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Adding Content -- 3. Teams and Collaborative Projects -- 4. Creating UX Design Documentation -- 5. Building Low Fidelity Prototypes -- 6. Building Medium Fidelity Prototypes -- 7. Interactivity Fundamentals -- 8. Micro-Interactions in Figma -- 9. Design System Fundamentals -- 10. Building Content -- 11. Developer Handoff. 330 $aMaximize Figma?s arsenal of tools and plugins within a team-based collaborative environment and accelerate you company?s decision making. This book will show you where Figma fits into the user experience (UX) design process from documentation to developer handoff. Since its release as a browser-based design tool in 2016, Figma has fast become the de facto UX Design tool for the industry mainly due to its accessibility and ease of use. As you move through the book you will learn where Figma fits in the UX process. For example, using FigJam (an online whiteboard) for brainstorming, and creating interactive prototypes for mobile devices, tablets, and web sites. You?ll also see how Figma is used to create and integrate with design systems, and how variables, when applied to design system components, can accelerate the design and development workflow. With the help of step-by-step examples, and using Figma?s tools and templates, you?ll create artifacts such as Flow and Journey diagrams, Personas, and wireframes. From there you will explore other design and interactivity features, and how to prepare a Figma file for handoff to a development team. 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