LEADER 06635nam 22006735 450 001 9910865241903321 005 20240627171736.0 010 $a9783031613517$b(electronic bk.) 010 $z9783031613500 024 7 $a10.1007/978-3-031-61351-7 035 $a(MiAaPQ)EBC31492138 035 $a(Au-PeEL)EBL31492138 035 $a(CKB)32311284000041 035 $a(DE-He213)978-3-031-61351-7 035 $a(EXLCZ)9932311284000041 100 $a20240616d2024 u| 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aDesign, User Experience, and Usability $e13th International Conference, DUXU 2024, Held as Part of the 26th HCI International Conference, HCII 2024, Washington, DC, USA, June 29?July 4, 2024, Proceedings, Part I /$fedited by Aaron Marcus, Elizabeth Rosenzweig, Marcelo M. Soares 205 $a1st ed. 2024. 210 1$aCham :$cSpringer Nature Switzerland :$cImprint: Springer,$d2024. 215 $a1 online resource (404 pages) 225 1 $aLecture Notes in Computer Science,$x1611-3349 ;$v14712 311 08$aPrint version: Marcus, Aaron Design, User Experience, and Usability Cham : Springer,c2024 9783031613500 327 $aPart 1: Information Visualization and Interaction Design: Interaction Design for Territories: Fostering Community-Centered Design Experiences in Peri-urban Contexts -- Data Sins: Speculative Design Unveiling Data Colonialism through AI Imagery -- Navigating Government Websites: Optimizing Information Architecture on the US Department of Labor Site -- Conversations in the Cloud: Crafting Harmony in AliCloud Computing Interaction Design -- The Impact of Correlated Colour Temperature on Physiological Responses, Task Precision and Subjective Satisfaction in a Simulated Node3 Aft Cabin of the Space Station -- Positive Lab: Intentional Visualization of Positive Emotions in Everyday Face-to-Face Communication -- European Luxury Fashion Brand Websites for the Chinese Market - An Explorative Study on Localization -- Influence of Color on Information Perception under AR Simulated Lunar Surface Environment -- From Modeling to Fractals: Research on Prototyping of Augmented Fractal Tangram Blocks Set -- Designing a Collaborative Storytelling Platform to Enrich Digital Cultural Heritage Archives and Collective Memory -- Designing Interactive Infographics for Traditional Culture: An Exploration of Interaction Patterns -- The Effect of Color on Responsiveness in The Interactive Interface of the Space Station Alerting Task (SSAT). Part 2: Usability Testing and User Experience Evaluation: Workshop DUXAIT: Conducting Efficient Heuristic Evaluations with the Duxait-ng Tool - A Case Study -- A Study of the Usability and Experience of Public Space in Rural Watershed Environments -- Optimization of Display Content Switching Under Multiple Large-Screen Displays: A Multi-Channel Interaction Usability Evaluation -- Optimizing Information Seeking for Multi-person Collaboration: Evaluating the Influence of Various Zoom Centers and Interaction Modals -- Building the User Experience Evaluation Model of Bank Outlets by Service Design -- Usability Testing for Electronic Remote Control Interaction Interface for Smart Home Products -- Public Transparency in Brazil: Evaluation of Transparency Websites and Portals of Local Governments with More Than 200 Thousand Inhabitants -- DUXAIT-NG in Practice: Evaluating Usability on the Municipality of Lima Website -- Proposal for Packaging Evaluation Methodology Based on Eye-Tracking and Affective Evaluation -- Qualitative and Quantitative Approaches to Conduct Heuristic Evaluations: A Comparison Study -- A Visual Checklist for the Usability Evaluation of Artificial Intelligence (AI) mHealth Applications Graphical User Interface -- Research on User Experience Evaluation System of Popular Science Games Based on Analytic Hierarchy Process -- A Qualitative Study for Parametric Designed Custom-fit Eyewear Frames: Fit Test Evaluation and User Insights -- Quality Assessment of Interdisciplinary Virtual Simulation Comprehensive Practical Training Program for Economics and Management Based on Students' Experience. 330 $aThis five-volume set LNCS 14712-14716 constitutes the refereed proceedings of the 13th International Conference on Design, User Experience, and Usability, DUXU 2024, held as part of the 26th International Conference, HCI International 2024, in Washington, DC, USA, during June 29 ? July 4, 2024. The total of 1271 papers and 309 posters included in the HCII 2024 proceedings was carefully reviewed and selected from 5108 submissions. The DUXU 2024 proceedings were organized in the following topical sections: Part I: Information Visualization and Interaction Design; Usability Testing and User Experience Evaluation. Part II: Designing Interactions for Intelligent Environments; Automotive Interactions and Smart Mobility Solutions; Speculative Design and Creativity. Part III: User Experience Design for Inclusion and Diversity; Human-Centered Design for Social Impact. Part IV: Designing Immersive Experiences across Contexts; Technology, Design, and Learner Engagement; User Experience in Tangible and Intangible Cultural Heritage. Part V: Innovative Design for Enhanced User Experience; Innovations in Product and Service Design. 410 0$aLecture Notes in Computer Science,$x1611-3349 ;$v14712 606 $aUser interfaces (Computer systems) 606 $aHuman-computer interaction 606 $aApplication software 606 $aComputer networks 606 $aSoftware engineering 606 $aUser Interfaces and Human Computer Interaction 606 $aComputer and Information Systems Applications 606 $aComputer Communication Networks 606 $aSoftware Engineering 615 0$aUser interfaces (Computer systems) 615 0$aHuman-computer interaction. 615 0$aApplication software. 615 0$aComputer networks. 615 0$aSoftware engineering. 615 14$aUser Interfaces and Human Computer Interaction. 615 24$aComputer and Information Systems Applications. 615 24$aComputer Communication Networks. 615 24$aSoftware Engineering. 676 $a005.437 676 $a004.019 700 $aMarcus$b Aaron$0950766 701 $aRosenzweig$b Elizabeth$0897866 701 $aSoares$b Marcelo M$0853369 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 912 $a9910865241903321 996 $aDesign, User Experience, and Usability$93403564 997 $aUNINA