LEADER 05528nam 22007695 450 001 9910851985303321 005 20251229082801.0 010 $a3-031-57982-8 024 7 $a10.1007/978-3-031-57982-0 035 $a(CKB)31801393200041 035 $a(MiAaPQ)EBC31302507 035 $a(Au-PeEL)EBL31302507 035 $a(MiAaPQ)EBC31319736 035 $a(Au-PeEL)EBL31319736 035 $a(DE-He213)978-3-031-57982-0 035 $a(EXLCZ)9931801393200041 100 $a20240422d2024 u| 0 101 0 $aeng 135 $aur||||||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aHuman-Computer Interaction $e9th Iberoamerican Workshop, HCI-COLLAB 2023, Buenos Aires, Argentina, September 13?15, 2023, Revised Selected Papers /$fedited by Pablo H. Ruiz, Vanessa Agredo-Delgado, Alicia Mon 205 $a1st ed. 2024. 210 1$aCham :$cSpringer Nature Switzerland :$cImprint: Springer,$d2024. 215 $a1 online resource (335 pages) 225 1 $aCommunications in Computer and Information Science,$x1865-0937 ;$v1877 300 $aIncludes index. 311 08$a3-031-57981-X 327 $aA case study on teaching HCI to interactive art practitioners and learning from them -- A Multidisciplinary Approach to Developing a Digital Game to Enhance Social Cognition Skills in Adolescents with ASD -- A Multidisciplinary Approach to Developing a Digital Game to Enhance Social Cognition Skills in Adolescents with ASD -- Adaptive Videogames for Education An Initial Study -- An Approach to Cluster Scenarios According to their Similarity using Natural Language Processing -- Applying Design Thinking with Virtual Reality Applications as a Support for Bachelor Students with Disabilities -- Approach for the feature models definition in software lines based on collaborative work -- Automation of Granollers Heuristic Evaluation Method Using a Developed Support System A Case Study -- Computational playful strategy to measure the level of technological acceptance by older adults -- Design Thinking Empowering Innovation and Transformation in Industry 4.0 Lessons Learned from Early Adoption in SMEs -- Development and Evaluation of a Non Conventional Interaction Wearable Device -- DUXAIT NG A Software for the Planning and Execution of User Experience Evaluations and Experiments -- Eye Tracking-Based Platform for Programming Teaching -- Facial Emotion Recognition with AI -- Human-Computer Interaction Research in Ibero America A bibliometric analysis -- Migration of legacy Java desktop applications to collaborative Web -- Mistakes Hold the Key: Reducing Errors in a Crowdsourced Tumor Annotation Task by Optimizing the Training Strategy -- Personalization and Accessibility in a Digital Repository -- Prompt Engineering An Alternative for Video Game Development -- Redesign of the Dashboard of a Web Telemetry System for decision support -- Scenarios, shared understanding, and group decision support to foster innovation networks -- Social Presence and User Experience The Influence of the Immersive Virtual Classroom in Synchronous Distance Learning -- The Adoption of Industry 4.0 Practices for Small and Medium-sized Companies A systematic mapping study. 330 $aThis book constitutes the referred proceedings of the 9th Iberoamerican Workshop on Human-Computer Interaction, HCI-COLLAB 2023, held in Buenos Aires, Argentina, during September 13?15, 2023. The 23 full papers presented in this book were carefully reviewed and selected from 84 submissions. They cover a variety of topics related to HCI such as: Emotional Interfaces, Usability, Video Games and Gamification, Computational Thinking, Internet of Things (IoT), Software Engineering, ICT in Education, Augmented and Mixed Virtual Reality for Education, Emotional Interfaces, Adaptive Instructional Systems, Accessibility, Artificial Intelligence in HCI, Industry 4. 0 and HCI, Infotainment Systems, Intelligent Systems, Collaborative Work and Learning, Cognition, and Interaction, among others. 410 0$aCommunications in Computer and Information Science,$x1865-0937 ;$v1877 606 $aUser interfaces (Computer systems) 606 $aHuman-computer interaction 606 $aComputer networks 606 $aInformation technology$xManagement 606 $aCoding theory 606 $aInformation theory 606 $aSoftware engineering 606 $aUser Interfaces and Human Computer Interaction 606 $aComputer Networks 606 $aComputer Application in Administrative Data Processing 606 $aCoding and Information Theory 606 $aSoftware Engineering 615 0$aUser interfaces (Computer systems) 615 0$aHuman-computer interaction. 615 0$aComputer networks. 615 0$aInformation technology$xManagement. 615 0$aCoding theory. 615 0$aInformation theory. 615 0$aSoftware engineering. 615 14$aUser Interfaces and Human Computer Interaction. 615 24$aComputer Networks. 615 24$aComputer Application in Administrative Data Processing. 615 24$aCoding and Information Theory. 615 24$aSoftware Engineering. 676 $a004.019 702 $aRuiz$b Pablo H. 702 $aAgredo-Delgado$b Vanessa 702 $aMon$b Alicia 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910851985303321 996 $aHuman-computer interaction$957364 997 $aUNINA