LEADER 04687nam 22006975 450 001 9910845489203321 005 20240321193038.0 010 $a3-031-55319-5 024 7 $a10.1007/978-3-031-55319-6 035 $a(MiAaPQ)EBC31224707 035 $a(Au-PeEL)EBL31224707 035 $a(DE-He213)978-3-031-55319-6 035 $a(EXLCZ)9931051548900041 100 $a20240320d2024 u| 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aArtsIT, Interactivity and Game Creation$b[electronic resource] $e12th EAI International Conference, ArtsIT 2023, São Paulo, Brazil, November 27-29, 2023, Proceedings, Part I /$fedited by Anthony L. Brooks 205 $a1st ed. 2024. 210 1$aCham :$cSpringer Nature Switzerland :$cImprint: Springer,$d2024. 215 $a1 online resource (230 pages) 225 1 $aLecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering,$x1867-822X ;$v564 311 $a3-031-55318-7 327 $aExploring new frontiers in Music Therapy -- Exploring the Theoretical Landscape of BehCreative: Artistic and Therapeutic Possibilities of an Extended Digital Musical Instrument -- Adapting the Emobook Life Story Book App for Reminiscence Focused Music Therapy in Dementia Care: An Interdisciplinary Participatory Design Approach -- Preliminary Findings from BehCreative: Exploring the Potential of Extended Digital Music Instruments for Music Therapy and Rehabilitation -- A systematic review of the technology available for data collection and assessment in music therapy -- Network Dance &Technology -- Sound Body as Embodied Poetic interaction -- Immersive dramaturgy. Aesthetic dance experiences embodied through virtual reality -- Dance And New Technologies: Different Interdisciplinary Approaches In Teaching And Practice -- Dance and Technology: different readings of the technologically mediated body -- Computational Art and the Creative Process -- Art as an expanded field: the case of the r/place social experiment -- OPHILIA: Cy-Collage Cyberperformance -- Bridging Computational Art and Climate Change: An analysis of a mobile application for raising awareness about climate change through art -- Guitar Improvisation Preparation and Practice: A Digital-Assisted Approach Integrating Set Theory and Mechanical Gesture Exploration -- Dignitas in the Metaverse -- Using Generative Models to Create a Visual Description of Climate Change. 330 $aThis book constitutes the refereed post-conference proceedings the 12th EAI International Conference on ArtsIT, Interactivity and Game Creation, ArtsIT 2023 which was held in São Paulo, Brazil, in November 27-29, 2023. The 40 revised full papers and 1 Short paper presented were carefully selected from 103 submissions. The papers are thematically arranged in the following sections: Part I: exploring new frontiers in music therapy; network dance and technology; computational art and the creative process. Part II: alternative realities, immersion experiences, and arts-based research; games; interactive technologies, multimedia, and musical art; human at centre. 410 0$aLecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering,$x1867-822X ;$v564 606 $aTelecommunication 606 $aApplication software 606 $aSignal processing 606 $aEducation 606 $aSocial sciences$xData processing 606 $aComputer networks 606 $aCommunications Engineering, Networks 606 $aComputer and Information Systems Applications 606 $aSignal, Speech and Image Processing 606 $aEducation 606 $aComputer Application in Social and Behavioral Sciences 606 $aComputer Communication Networks 615 0$aTelecommunication. 615 0$aApplication software. 615 0$aSignal processing. 615 0$aEducation. 615 0$aSocial sciences$xData processing. 615 0$aComputer networks. 615 14$aCommunications Engineering, Networks. 615 24$aComputer and Information Systems Applications. 615 24$aSignal, Speech and Image Processing. 615 24$aEducation. 615 24$aComputer Application in Social and Behavioral Sciences. 615 24$aComputer Communication Networks. 676 $a621.382 700 $aBrooks$b Anthony L$020336 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910845489203321 996 $aArtsIT, Interactivity and Game Creation$93087700 997 $aUNINA