LEADER 03935nam 22006375 450 001 9910835053903321 005 20240208204237.0 010 $a3-031-49988-3 024 7 $a10.1007/978-3-031-49988-3 035 $a(MiAaPQ)EBC31138083 035 $a(Au-PeEL)EBL31138083 035 $a(MiAaPQ)EBC31136614 035 $a(Au-PeEL)EBL31136614 035 $a(DE-He213)978-3-031-49988-3 035 $a(EXLCZ)9930327224600041 100 $a20240208d2024 u| 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aAssessment of Visual Quality and Simulator Sickness for Omnidirectional Videos$b[electronic resource] /$fby Ashutosh Singla 205 $a1st ed. 2024. 210 1$aCham :$cSpringer Nature Switzerland :$cImprint: Springer,$d2024. 215 $a1 online resource (152 pages) 225 1 $aT-Labs Series in Telecommunication Services,$x2192-2829 311 08$aPrint version: Singla, Ashutosh Assessment of Visual Quality and Simulator Sickness for Omnidirectional Videos Cham : Springer International Publishing AG,c2024 9783031499876 327 $aIntroduction -- Visual Quality Assessment of 360 -- State of the Art -- Technical Setup -- Comparison of Different Subjective Test Methods -- Visual Quality Assessment for 360 -- SSQ Assessment for 360 Videos -- Performance Analysis of SSQ -- Evaluation of Different Constructs -- Media Quality, Simulator Sickness and Presence -- Future Work -- Conclusion. 330 $aThis book presents extensive research on the quality of 360° video perceived by users with HMDs. The book aims to develop a set of standard guidelines for the systematic visual quality assessment of 360° videos. Firstly, conventional subjective test methods such as Absolute Category Rating (ACR) and Double Stimulus Impairment Scale (DSIS) are applied to evaluate video quality, alongside the Modified ACR (M-ACR) method newly proposed. Building on the reliability and general applicability of the procedure across different tests, a methodological framework for 360° video quality assessment is then presented. The author also analyzes simulator sickness to investigate the impact of different influencing factors. The insights gained on simulator sickness related to 360° video contribute to a better understanding of this particular use case of VR and can help to improve comfort among users by suggesting improvements in the technical specifications of 360° video and HMD technology and thus improving QoE. Presents extensive research on the quality of 360° video perceived by users with HMDs; Develops a set of standard guidelines for the systematic visual quality assessment of 360° videos; Analyzes simulator sickness to investigate the impact of different influencing factors. 410 0$aT-Labs Series in Telecommunication Services,$x2192-2829 606 $aSignal processing 606 $aTelecommunication 606 $aUser interfaces (Computer systems) 606 $aHuman-computer interaction 606 $aComputational intelligence 606 $aSignal, Speech and Image Processing 606 $aCommunications Engineering, Networks 606 $aUser Interfaces and Human Computer Interaction 606 $aComputational Intelligence 615 0$aSignal processing. 615 0$aTelecommunication. 615 0$aUser interfaces (Computer systems). 615 0$aHuman-computer interaction. 615 0$aComputational intelligence. 615 14$aSignal, Speech and Image Processing . 615 24$aCommunications Engineering, Networks. 615 24$aUser Interfaces and Human Computer Interaction. 615 24$aComputational Intelligence. 676 $a006.8 700 $aSingla$b Ashutosh 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910835053903321 997 $aUNINA