LEADER 02808nam 22005415 450 001 9910832998403321 005 20240605210551.0 010 $a90-485-5423-3 024 7 $a10.1515/9789048554232 035 $a(CKB)29934564500041 035 $a(DE-B1597)665634 035 $a(DE-B1597)9789048554232 035 $a(EXLCZ)9929934564500041 100 $a20240130h20232023 fg 101 0 $aeng 135 $aur||||||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aVideogame Formalism $eOn Form, Aesthetic Experience and Methodology /$fJasper van Vught, Alex Mitchell 210 1$aAmsterdam :$cAmsterdam University Press,$d[2023] 210 4$d2023 215 $a1 online resource (264 p.) 225 0 $aGames and Play ;$vVolume 10 311 08$aPrint version: 9789463720663 330 $aFormalism is often used as an all-embracing term covering a range of ontological and methodological approaches in game studies, with little connection to the history or tradition of the approach in other fields. This dilutes the usefulness of the approach, and invites (often unfounded) criticism. Videogame Formalism addresses these issues through an exploration of the historical and theoretical roots of formalist approaches to videogame analysis, situating this approach within games studies, and arguing for its importance and applicability as a methodological toolkit and a theoretical framework for understanding the aesthetic experience of videogames. It presents an overview of how formalist approaches can provide insights into the ways games create aesthetic experiences through the use of poetic gameplay devices, and lays out a comprehensive yet flexible methodological framework for undertaking a formalist analysis of games. This approach is then demonstrated through a series of detailed examples and case studies. 410 0$aGames and Play. 606 $aGames 606 $aVideo games$xAuthorship 606 $aVideo games$xPhilosophy 606 $aVideo games$xStructure 606 $aVideo games$xAesthetics 606 $aVideo games$xCriticism and interpretation 610 $agame studies, formalism, game analysis, aesthetic theory of games. 615 0$aGames. 615 0$aVideo games$xAuthorship. 615 0$aVideo games$xPhilosophy. 615 0$aVideo games$xStructure. 615 0$aVideo games$xAesthetics. 615 0$aVideo games$xCriticism and interpretation. 700 $aMitchell$b Alex$4aut$4http://id.loc.gov/vocabulary/relators/aut$01038024 702 $aVan Vught$b Jasper$4aut$4http://id.loc.gov/vocabulary/relators/aut 801 0$bDE-B1597 801 1$bDE-B1597 906 $aBOOK 912 $a9910832998403321 996 $aVideogame Formalism$94128187 997 $aUNINA