LEADER 05306nam 2200673 450 001 9910827045403321 005 20200520144314.0 010 $a1-118-83513-1 010 $a1-118-83439-9 035 $a(CKB)3710000000105316 035 $a(EBL)1676941 035 $a(SSID)ssj0001255539 035 $a(PQKBManifestationID)11844941 035 $a(PQKBTitleCode)TC0001255539 035 $a(PQKBWorkID)11245351 035 $a(PQKB)10477137 035 $a(Au-PeEL)EBL1676941 035 $a(CaPaEBR)ebr10872506 035 $a(OCoLC)882260179 035 $a(CaSebORM)9781118835135 035 $a(MiAaPQ)EBC1676941 035 $a(EXLCZ)993710000000105316 100 $a20140530h20142014 uy 0 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt 182 $cc 183 $acr 200 10$aXcode 5 developer reference /$fRichard Wentk 205 $a1st edition 210 1$aIndianapolis, Indiana :$cWiley,$d2014. 210 4$dİ2014 215 $a1 online resource (578 p.) 225 1 $aDeveloper Reference 300 $aIncludes index. 311 $a1-118-83433-X 327 $aAbout the Author; Contents; Preface; Acknowledgments; Introduction; Part I: Getting Started with Xcode 5; Chapter 1: Introducing Xcode 5; Understanding the History of Mac Development Tools; Understanding Xcode 5's Key Features; Moving to Xcode 5; Comparing iOS and OS X Development; Summary; Chapter 2: Getting and Installing Xcode; Selecting a Mac for Xcode; Getting Started with Development; Getting Started with Xcode; Summary; Chapter 3: Building Applications from Templates; Getting Started with Templates; Customizing Projects and Templates; Summary; Chapter 4: Navigating the Xcode Interface 327 $aUnderstanding the InterfaceUsing the Navigation Area; Using the Utility Area; Working with the Editor Area; Summary; Chapter 5: Working with Files, Frameworks, and Classes; Working with Files and Classes; Working with Groups; Working with Frameworks; Summary; Chapter 6: Using Documentation; Understanding the Apple Documentation; Using the Xcode Documentation Viewer; Using Other Documentation; Summary; Chapter 7: Getting Started with Interface Builder; Understanding IB; Getting Started with IB; Creating a Simple iOS Project with IB; Understanding the IB Object Hierarchy; Designing without IB 327 $aSummaryChapter 8: Creating More Advanced Effects with Interface Builder; Working with Constraints; Getting Started with Storyboards; Understanding Placeholders; Subclassing and Customizing Views; Supporting Non-English Languages; Working with Advanced IB Techniques; Summary; Part II: Going Deeper; Chapter 9: Saving Time in Xcode; Using Code Folding; Editing Structure; Refactoring Code; Using Code Snippets; Jumping to a Definition; Revealing Symbols; Summary; Chapter 10: Using the Organizer; Working with the Library; Working with Projects and Archives; Summary 327 $aChapter 11: Managing Certificates, Identifiers, and Provisioning ProfilesUnderstanding Provisioning; Getting Started with Provisioning; Creating Certificates and Identities; Summary; Chapter 12: Working with Builds, Schemes, and Workspaces; Getting Started with the Xcode Build System; Working with Schemes and Build Configurations; Summary; Chapter 13: Customizing Builds for Development and Distribution; Introducing Common Basic Customizations; Creating an App Store Submission; Working with iOS Ad Hoc builds; Creating Mac Developer ID Builds; Summary 327 $aChapter 14: Advanced Workspace and Build ManagementUnderstanding the Build Process; Creating Custom Builds; Working with Build Phases; Working with Libraries and Headers; Summary; Chapter 15: Using Version Control; Using Manual Version Control; Using Snapshots; Working with Git Source Control; Using Xcode with GitHub; Summary; Part III: Creating Fast and Reliable Code; Chapter 16: Getting Started with Code Analysis and Debugging; Checking and Analyzing Code; Getting Started with Debugging; Using the Console; Working with Breakpoints; Advanced Debugging; Summary 327 $aChapter 17: Testing Code with Instruments 330 $a Design, code, and build amazing apps with Xcode 5 Thanks to Apple's awesome Xcode development environment, you can create the next big app for Macs, iPhones, iPads, or iPod touches. Xcode 5 contains gigabytes of great stuff to help you develop for both OS X and iOS devices - things like sample code, utilities, companion applications, documentation, and more. And with Xcode 5 Developer Reference, you now have the ultimate step-by-step guide to it all. Immerse yourself in the heady and lucrative world of Apple app development, see how to tame the latest features and functions, 410 0$aDeveloper reference. 606 $aApplication software$xDevelopment 606 $aComputer software$xDevelopment 606 $aOperating systems (Computers) 615 0$aApplication software$xDevelopment. 615 0$aComputer software$xDevelopment. 615 0$aOperating systems (Computers) 676 $a005.1 700 $aWentk$b Richard$01629688 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910827045403321 996 $aXcode 5 developer reference$93967572 997 $aUNINA