LEADER 02838nam 2200709Ia 450 001 9910826474703321 005 20200520144314.0 010 $a9786613204677 010 $a9781283204675 010 $a1283204673 010 $a9781405187886 010 $a1405187883 010 $a9781444310177 010 $a1444310178 010 $a9781444310184 010 $a1444310186 035 $a(CKB)1000000000822300 035 $a(EBL)470749 035 $a(OCoLC)554887844 035 $a(SSID)ssj0000334864 035 $a(PQKBManifestationID)11233668 035 $a(PQKBTitleCode)TC0000334864 035 $a(PQKBWorkID)10271131 035 $a(PQKB)10197417 035 $a(MiAaPQ)EBC470749 035 $a(Au-PeEL)EBL470749 035 $a(CaPaEBR)ebr10355251 035 $a(CaONFJC)MIL320467 035 $a(Perlego)2777131 035 $a(EXLCZ)991000000000822300 100 $a20090303d2009 uy 0 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt 182 $cc 183 $acr 200 14$aThe art of videogames /$fGrant Tavinor 205 $a1st ed. 210 $aMalden, MA $cWiley-Blackwell$d2009 215 $a1 online resource (241 p.) 225 1 $aNew directions in aesthetics 300 $aDescription based upon print version of record. 311 08$a9781405187893 311 08$a1405187891 320 $aIncludes bibliographical references and index. 327 $aTHE ART OFVIDEOGAMES; CONTENTS; ACKNOWLEDGMENTS; 1 THE NEW ART OF VIDEOGAMES; 2 WHAT ARE VIDEOGAMES ANYWAY?; 3 VIDEOGAMES AND FICTION; 4 STEPPING INTO FICTIONAL WORLDS; 5 GAMES THROUGH FICTION; 6 VIDEOGAMES AND NARRATIVE; 7 EMOTION IN VIDEOGAMING; 8 THE MORALITY OF VIDEOGAMES; 9 VIDEOGAMES AS ART; GLOSSARY; REFERENCES; INDEX 330 $aThe Art of Videogames explores how philosophy of the arts theories developed to address traditional art works can also be applied to videogames. Presents a unique philosophical approach to the art of videogaming, situating videogames in the framework of analytic philosophy of the artsExplores how philosophical theories developed to address traditional art works can also be applied to videogamesWritten for a broad audience of both philosophers and videogame enthusiasts by a philosopher who is also an avid gamerDiscusses the relationship between games and earlier artis 410 0$aNew directions in aesthetics. 606 $aVideo games$xPhilosophy 606 $aVideo games$xSocial aspects 615 0$aVideo games$xPhilosophy. 615 0$aVideo games$xSocial aspects. 676 $a794.8 676 $a794.801 700 $aTavinor$b Grant$01615923 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910826474703321 996 $aThe art of videogames$93946369 997 $aUNINA