LEADER 00941nam a2200253 i 4500 001 991001265029707536 008 110614s2011 it a b 000 0 ita d 020 $a9788882645397 035 $ab13987240-39ule_inst 040 $aDip.to Filologia Class. e Scienze Filosofiche$bita 082 0 $a610 100 1 $aPuca, Antonio$0475211 245 10$aCellule staminali :$bsfide e prospettive /$cAntonio Puca 260 $aMarigliano (NA) :$bLER,$c2011 300 $a105 p. :$bill. ;$c21 cm 440 0$aIntervista alla bioetica 500 $aContiene riferimenti bibliografici 650 4$aCellule staminali 907 $a.b13987240$b14-06-11$c14-06-11 912 $a991001265029707536 945 $aLE007 610 PUC 01.01$g1$i2007000209370$lle007$nLE007 2011 Gioffredi$op$pE20.00$q-$rl$s- $t0$u11$v6$w11$x0$y.i15282375$z14-06-11 996 $aCellule staminali$9247600 997 $aUNISALENTO 998 $ale007$b14-06-11$cm$da $e-$fita$git $h0$i0 LEADER 03012nam 2200553 450 001 9910826385703321 005 20210610215749.0 010 $a1-5017-5564-1 010 $a1-5017-5565-X 024 7 $a10.1515/9781501755668 035 $a(CKB)5590000000470013 035 $a(MiAaPQ)EBC6349449 035 $a(DE-B1597)571791 035 $a(DE-B1597)9781501755668 035 $a(StDuBDS)EDZ0002656278 035 $a(OCoLC)1257324738 035 $a(EXLCZ)995590000000470013 100 $a20210514d2021 fy| 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aCan you beat Churchill? $eteaching history through simulations /$fMichael A. Barnhart$b[electronic resource] 210 1$aIthaca :$cCornell University Press,$d2021. 215 $a1 online resource (199 pages) $cillustrations 225 1 $aCornell scholarship online 300 $aAlso issued in print: 2021. 311 $a1-5017-5566-8 320 $aIncludes bibliographical references and index. 327 $tFrontmatter -- $tContents -- $tAcknowledgments -- $tIntroduction -- $t1. From Game to Simulation -- $t2. Roles -- $t3. Rules -- $t4. Requirements -- $t5. Room -- $t6. The A.I. -- $t7. Under the Hood -- $t8. Simulations for an Afternoon -- $t9. Can You Beat Churchill? -- $tAppendix: Finding Historical Simulations -- $tNotes -- $tIndex 330 8 $aHow do you get students to engage in a historical episode or era? How do you bring the immediacy and contingency of history to life? Michael A. Barnhart shares the secret to his award-winning success in the classroom with 'Can You Beat Churchill?', which encourages role-playing for immersive teaching and learning. Combating the declining enrollment in humanities classes, this innovative approach reminds us how critical learning skills are transmitted to students: by reactivating their curiosity and problem-solving abilities. Barnhart provides advice and procedures, both for the use of off-the-shelf commercial simulations and for the instructor who wishes to custom design a simulation from scratch. These reenactments allow students to step into the past, requiring them to think and act in ways historical figures might have. 410 0$aCornell scholarship online. 606 $aSimulation games in education 606 $aRole playing 606 $aHistory$xStudy and teaching (Secondary)$xSimulation methods 606 $aHistory$xStudy and teaching (Higher)$xSimulation methods 615 0$aSimulation games in education. 615 0$aRole playing. 615 0$aHistory$xStudy and teaching (Secondary)$xSimulation methods. 615 0$aHistory$xStudy and teaching (Higher)$xSimulation methods. 676 $a371.397 700 $aBarnhart$b Michael A.$f1951-$01601731 801 0$bStDuBDS 801 1$bStDuBDS 906 $aBOOK 912 $a9910826385703321 996 $aCan you beat Churchill$93967759 997 $aUNINA