LEADER 02322nam 2200685 a 450 001 9910825310503321 005 20230126204950.0 010 $a1-4529-4779-1 010 $a0-8166-7872-3 035 $a(CKB)2670000000131341 035 $a(EBL)819530 035 $a(OCoLC)768082783 035 $a(SSID)ssj0000551788 035 $a(PQKBManifestationID)11348399 035 $a(PQKBTitleCode)TC0000551788 035 $a(PQKBWorkID)10538227 035 $a(PQKB)11231505 035 $a(StDuBDS)EDZ0001177888 035 $a(MiAaPQ)EBC819530 035 $a(MdBmJHUP)muse29971 035 $a(Au-PeEL)EBL819530 035 $a(CaPaEBR)ebr10519768 035 $a(CaONFJC)MIL526001 035 $a(EXLCZ)992670000000131341 100 $a20110204d2011 uy 0 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt 182 $cc 183 $acr 200 10$aNoise channels$b[electronic resource] $eglitch and error in digital culture /$fPeter Krapp 210 $aMinneapolis $cUniversity of Minnesota Press$d2011 215 $a1 online resource (188 p.) 225 1 $aElectronic mediations ;$vv. 37 300 $aDescription based upon print version of record. 311 $a0-8166-7625-9 311 $a0-8166-7624-0 320 $aIncludes bibliographical references and index. 327 $aHypertext and its anachronisms -- Terror and play, or What was hacktivism? -- Noise floor : between tinnitus and raw data -- Gaming the glitch : room for error -- Machinima and the suspensions of animation. 330 $aBrings to light the critical role of noise and error in the creative potential of digital culture 410 0$aElectronic mediations ;$vv. 37. 606 $aComputers$xSocial aspects 606 $aCyberspace$xSocial aspects 606 $aDigital media$xPhilosophy 606 $aSoftware failures 606 $aSerendipity 615 0$aComputers$xSocial aspects. 615 0$aCyberspace$xSocial aspects. 615 0$aDigital media$xPhilosophy. 615 0$aSoftware failures. 615 0$aSerendipity. 676 $a302.23/1 700 $aKrapp$b Peter$0611500 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910825310503321 996 $aNoise Channels$91136595 997 $aUNINA