LEADER 04079nam 2200541 450 001 9910825072503321 005 20200520144314.0 010 $a1-4968-0478-3 035 $a(CKB)3710000000603897 035 $a(EBL)4438672 035 $a(StDuBDS)EDZ0001659623 035 $a(OCoLC)912508149 035 $a(MdBmJHUP)muse47262 035 $a(Au-PeEL)EBL4438672 035 $a(CaPaEBR)ebr11170693 035 $a(CaONFJC)MIL898299 035 $a(MiAaPQ)EBC4438672 035 $a(EXLCZ)993710000000603897 100 $a20150625h20162016 ub| 0 101 0 $aeng 135 $aur|||||||nn|n 181 $2rdacontent 182 $2rdamedia 183 $2rdacarrier 200 00$aVampires and zombies $etranscultural migrations and transnational interpretations /$fedited by Dorothea Fischer-Hornung and Monika Mueller 210 1$aJackson :$cUniversity Press of Mississippi,$d[2016] 210 4$dİ2016 215 $a1 online resource (263 p.) 300 $aDescription based upon print version of record. 311 $a1-4968-0474-0 320 $aIncludes bibliographical references and index. 327 $aOCTAVIA BUTLER'S VAMPIRIC VISION Fledgling as a Transnational Neo-Slave Narrative PART 2: NON/NORMATIVE SEXUALITIES; APPETITE FOR DISRUPTION The Cinematic Zombie and Queer Theory; VAMPIROS MEXICANOS Nonnormative Sexualities in Contemporary Vampire Novels of Mexico 327 $aHYBRIDITY SUCKS European Vampirism Encounters Haitian Voodoo in The White Witch of Rosehall PART 3: CULTURAL ANXIETIES; REVAMPING DRACULA ON THE MEXICAN SILVER SCREEN Fernando Me?ndez's El vampiro; THE REANIMATION OF YELLOW-PERIL ANXIETIES IN MAX BROOKS'S WORLD WAR Z 327 $aPART 4: CIRCULATING TECHNOLOGIES "DOCTOR! I'M LOSING BLOOD!" "NONSENSE! YOUR BLOOD IS RIGHT HERE" The Vampirism of Carl Theodor Dreyer's Film Vampyr; DISRUPTIVE CORPSES Tales of the Living Dead in Horror Comics of the 1950's and Beyond; UNDEAD AVATARS The Zombie in Horror Video Games 327 $aLIST OF CONTRIBUTORS INDEX 330 $a"The undead are very much alive in contemporary entertainment and lore. Indeed, vampires and zombies have garnered attention in print media, cinema, and on television. The vampire, with roots in medieval European folklore, and the zombie, with origins in Afro-Caribbean mythology, have both undergone significant transformations in global culture, proliferating as deviant representatives of the zeitgeist.As this volume demonstrates, distribution of vampires and zombies across time and space has revealed these undead figures to carry multiple meanings. Of all monsters, vampires and zombies seem to be the trendiest--the most regularly incarnate of the undead and the monsters most frequently represented in the media and pop culture. Moreover, both figures have experienced radical reinterpretations. If in the past vampires were evil, blood-sucking exploiters and zombies were brainless victims, they now have metamorphosed into kinder and gentler blood-sucking vampires and crueler, more relentless, flesh-eating zombies.Although the portrayals of both vampires and zombies can be traced back to specific regions and predate mass media, the introduction of mass distribution through film and game technologies has significantly modified their depiction over time and in new environments. Among other topics, contributors discuss zombies in Thai films, vampire novels of Mexico, and undead avatars in horror videogames. This volume--with scholars from different national and cultural backgrounds--explores the transformations that the vampire and zombie figures undergo when they travel globally and through various media and cultures"--$cProvided by publisher. 606 $aVampires in mass media 615 0$aVampires in mass media. 676 $a398/.45 702 $aFischer-Hornung$b Dorothea$f1949- 702 $aMueller$b Monika$f1960- 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910825072503321 996 $aVampires and zombies$94037623 997 $aUNINA