LEADER 03629oam 2200697I 450 001 9910824384703321 005 20240131142158.0 010 $a1-136-48571-6 010 $a0-203-13601-2 010 $a1-299-16106-5 010 $a1-136-48572-4 024 7 $a10.4324/9780203136010 035 $a(CKB)2670000000331459 035 $a(EBL)1128313 035 $a(OCoLC)829461172 035 $a(SSID)ssj0000833631 035 $a(PQKBManifestationID)11460235 035 $a(PQKBTitleCode)TC0000833631 035 $a(PQKBWorkID)10936474 035 $a(PQKB)11223510 035 $a(MiAaPQ)EBC1128313 035 $a(Au-PeEL)EBL1128313 035 $a(CaPaEBR)ebr10660647 035 $a(CaONFJC)MIL447356 035 $a(OCoLC)828511295 035 $a(FINmELB)ELB137646 035 $a(EXLCZ)992670000000331459 100 $a20180706d2013 uy 0 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt 182 $cc 183 $acr 200 00$aMedia authorship /$fedited by Cynthia Chris and David A. Gerstner 205 $a1st ed. 210 1$aNew York :$cRoutledge,$d2013. 215 $a1 online resource (329 p.) 225 1 $aAFI film readers 225 0$aAFI film readers 300 $aDescription based upon print version of record. 311 $a0-415-69943-6 311 $a0-415-69942-8 320 $aIncludes bibliographical references and index. 327 $apt. 1. Signature -- pt. 2. Event -- pt. 3. Context. 330 $a"Contemporary media authorship is frequently collaborative, participatory, non-site specific, or quite simply goes unrecognized. In this volume, media and film scholars explore the theoretical debates around authorship, intention, and identity within the rapidly transforming and globalized culture industry of new media. Defining media broadly, across a range of creative artifacts and production cultures--from visual arts to videogames, from textiles to television--contributors consider authoring practices of artists, designers, do-it-yourselfers, media professionals, scholars, and others. Specifically, they ask: - What constitutes "media" and "authorship" in a technologically converged, globally conglomerated, multiplatform environment for the production and distribution of content? - What can we learn from cinematic and literary models of authorship--and critiques of those models--with regard to authorship not only in television and recorded music, but also interactive media such as videogames and the Internet? - How do we conceive of authorship through practices in which users generate content collaboratively or via appropriation? - What institutional prerogatives and legal debates around intellectual property rights, fair use, and copyright bear on concepts of authorship in "new media"? By addressing these issues, Media Authorship demonstrates that the concept of authorship as formulated in literary and film studies is reinvigorated, contested, remade--even, reauthored--by new practices in the digital media environment"--$cProvided by publisher. 410 0$aAFI Film Readers 606 $aArts$xAuthorship 606 $aCreation (Literary, artistic, etc.) 615 0$aArts$xAuthorship. 615 0$aCreation (Literary, artistic, etc.) 676 $a302.23 686 $aSOC052000$aLAN002000$aPER004030$2bisacsh 701 $aChris$b Cynthia$f1961-$01646068 701 $aGerstner$b David A.$f1963-$01699889 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910824384703321 996 $aMedia authorship$94082479 997 $aUNINA