LEADER 02039nam 2200577k 450 001 9910822603503321 005 20210208214728.0 010 $a1-350-20788-8 010 $a1-78682-169-9 024 7 $a10.5040/9781350207882.00000005 024 8 $a221500 035 $a(CKB)3710000001132957 035 $a(MiAaPQ)EBC4827192 035 $a(OCoLC)980837218 035 $a(UkLoBP)CDCBOB9781350207882 035 $a(EXLCZ)993710000001132957 100 $a20210131d2017 uy d 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aKillology /$fGary Owen 210 1$aLondon :$cOberon Books :$cBloomsbury Publishing,$d2017. 215 $a1 online resource (89 pages) 225 1 $aOberon modern plays 311 $a1-78682-168-0 330 $aIn Killology, players are rewarded for torturing victims, scoring points for "creativity". But Killology isn't sick. In fact it's marketed by its millionaire creator as a deeply moral experience. Because yes, you can live out your darkest fantasies, but you don't escape their consequences. Out on the streets, not everybody agrees with him. "There is an instinctive revulsion against taking a human life. And that revulsion can be conquered." 410 0$aOberon modern plays. 606 $aVideo games$vDrama 606 $aViolence$vDrama 606 $aVideo games$2fast$3(OCoLC)fst01166421 606 $aViolence$2fast$3(OCoLC)fst01167224 606 $aDrama & Performance Studies 606 $aPlays, playscripts$2bic 608 $aDrama.$2fast 608 $aDrama.$2lcgft 615 0$aVideo games 615 0$aViolence 615 7$aVideo games. 615 7$aViolence. 615 4$aDrama & Performance Studies. 615 7$aPlays, playscripts. 676 $a794.8 700 $aOwen$b Gary$01597734 801 0$bUkLoBP 801 1$bUkLoBP 906 $aBOOK 912 $a9910822603503321 996 $aKillology$94009909 997 $aUNINA