LEADER 03760nam 22005774a 450 001 9910821730403321 005 20200520144314.0 010 $a0-429-06239-7 010 $a1-4398-6409-8 024 7 $a10.1201/9781439864098 035 $a(CKB)1000000000521953 035 $a(OCoLC)560269963 035 $a(CaPaEBR)ebrary10159711 035 $a(SSID)ssj0000279779 035 $a(PQKBManifestationID)11221837 035 $a(PQKBTitleCode)TC0000279779 035 $a(PQKBWorkID)10268369 035 $a(PQKB)10126272 035 $a(MiAaPQ)EBC3059504 035 $a(Au-PeEL)EBL3059504 035 $a(CaPaEBR)ebr10159711 035 $a(OCoLC)922955573 035 $a(OCoLC)46456288 035 $a(FINmELB)ELB142801 035 $a(EXLCZ)991000000000521953 100 $a20010305d2001 uy 0 101 0 $aeng 135 $aurcn||||||||| 181 $ctxt 182 $cc 183 $acr 200 12$aA Gardner's workout $etraining the mind and entertaining the spirit /$fMartin Gardner 205 $aFirst edition. 210 $aNatick, Mass. $cA.K Peters$d2001 215 $a1 online resource (331 p.) 300 $aBibliographic Level Mode of Issuance: Monograph 311 $a1-56881-120-9 320 $aIncludes bibliographical references. 327 $aCover -- Half Title -- Title Page -- Copyright Page -- Dedication -- Table of Contents -- Preface -- Part I -- 1: The Opaque Cube -- 2: The Square Root of 2: = 1: 414: 213: 562: 373: 095: ... -- 3: Flip, the Psychic Robot -- 4: The Propositional Calculus with Directed Graphs -- 5: Mathematics and Wordplay -- 6: Steiner Trees on a Checkerboard -- 7: Tiling the Bent Tromino -- 8: Covering a Cube with Congruent Polygons -- 9: Magic Tricks on a Computer -- 10: Variations on the 12345679: Trick -- 11: More Calculator Whimsies -- 12: Kasparov's Defeat by Deep Blue -- 13: Computers Near the Threshold? -- 14: Cornering the King -- 15: Toroidal Currency -- 16: Six Challenging Dissection Tasks -- 17: Lewis Carroll's Pillow-Problems -- 18: Lewis Carroll's Word Ladders -- 19: The Ant on 1: × 1: × 2 -- 20: Three-Point Tiling -- 21: Lucky Numbers and 218: -- 22: 3: × 3: Magic Squares -- 23: Some New Discoveries about 3: × 3: Magic Squares -- 24: Primes in Arithmetic Progression -- 25: Prime Magic Squares -- 26: The Dominono Game -- 27: The Growth of Recreational Mathematics -- 28: Maximum Inscribed Squares, Rectangles, and Triangles -- 29: Serial Isogons of 90: Degrees -- 30: Around the Solar System -- 31: Ten Amazing Mathematical Tricks -- 32: Modeling Mathematics with Playing Cards -- 33: The Asymmetric Propeller Theorem -- 34: Chess Queens and Maximum Unattacked Cells -- Part II -- 35: Lion Hunting -- 36: Two Books on Infinity -- 37: The Universe and the Teacup -- 38: A New Result on Perfect Magic Squares -- 39: The Number Devil -- 40: Probability 1 -- 41: Fuzzy New New Math. 330 3 $aFor many decades, Martin Gardner, the Grand Master of mathematical puzzles, has provided the tools and projects to furnish our all-too-sluggish minds with an athletic workout. Gardner's problems foster an agility of the mind as they entertain. This volume presents a new collection of problems and puzzles not previously published in book form. Martin Gardner has dedicated it to "all the underpaid teachers of mathematics everywhere, who love their subject and are able to communicate that love to their students." 606 $aMathematical recreations 615 0$aMathematical recreations. 676 $a793.7/4 700 $aGardner$b Martin$f1914-2010.$028072 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910821730403321 996 $aA gardner's workout$94125318 997 $aUNINA