LEADER 03760nam 2200421 450 001 9910820827103321 005 20200520144314.0 035 $a(CKB)4110000000007764 035 $a(MiAaPQ)EBC5379698 035 $a(CaSebORM)9781787125520 035 $a(Au-PeEL)EBL5379698 035 $a(CaPaEBR)ebr11554647 035 $a(OCoLC)1035515732 035 $a(EXLCZ)994110000000007764 100 $a20180531d2018 uy 0 101 0 $aeng 135 $aurcn| ||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aMastering UI development with unity $ean in-depth guide to developing engaging user interfaces with Unity 5, Unity 2017, and Unity 2018 /$fAshley Godbold 205 $a1st edition 210 1$aBirmingham ;$aMumbai :$cPackt,$d[2018] 210 4$d2018 215 $a1 online resource (468 pages) 311 $a1-78712-552-1 330 $aMaster Game UI system by creating captivating user interface components with Unity 5 through Unity 2018 and C#. Learn about UI texts, images, world space UI, mobile-specific UI and much more. About This Book Develop a game UI with both technical and aesthetic considerations Use all the UI elements provided by Unity's UI system Step-by-step examples of creating user interface components in the top game genres Who This Book Is For This book is for anyone keen to improve their games via a great user interface with Unity's UI system. If you're looking for a book that explains how to develop specific user interfaces or that thoroughly explains how each of the individual Unity components work, this book is for you. What You Will Learn Design principles and patterns for laying out elements in your UI Techniques that allow your UI to scale appropriately in different resolutions How to use automatic layouts to streamline your UI building process Properties of the Event System and how to appropriately hook events to your UI elements Access the components and properties of UI elements via code Implement all of Unity's built-in UI elements as well as those provided by TextMeshPro Develop key UI components that are popularly used in multiple game genres Add visual flare to user interfaces with the use of animation and particle effects Create a UI that displays in the Screen Space as well as World Space In Detail A functional UI is an important component for player interaction in every type of video game. Along with imparting crucial statistical information to the player, the UI is also the window through which the player engages with the world established by the game. Unity's tools give you the opportunity to create complex and attractive UIs to make your game stand out. This book helps you realize the full potential of Unity's powerful tools to create the best UI for your games by walking you through the creation of myriad user interface components. Learn how to create visually engaging heads-up-displays, pause menus, health bars, circular progress bars, animated menus, and more. This book not only teaches how to lay out visual elements, but also how to program these features and implement them across multiple games of varying genres. While working through the examples provided, you will learn how to develop a UI that scales to multiple screen resolutions, so your game can be released on multiple platforms with minimal changes. Style and approach The book... 606 $aComputer games$xProgramming 615 0$aComputer games$xProgramming. 676 $a794.81526 700 $aGodbold$b Ashley$01198428 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910820827103321 996 $aMastering UI development with unity$94005130 997 $aUNINA