LEADER 02810oam 2200433K 450 001 9910820808003321 005 20190327110704.0 010 $a0-429-62455-7 010 $a1-4987-9922-1 010 $a0-429-62411-5 035 $a(CKB)4100000007649566 035 $a(MiAaPQ)EBC5683904 035 $a(OCoLC)1085349322 035 $a(OCoLC-P)1085349322 035 $a(FlBoTFG)9781498799225 035 $a(EXLCZ)994100000007649566 100 $a20190211d2019 uy 0 101 0 $aeng 135 $aurcnu---unuuu 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aEssential computer graphics techniques for modeling, animating, and rendering biomolecules and cells $ea guide for the scientist and artist /$fGiorgio Luciano 210 1$aBoca Raton :$cTaylor & Francis, a CRC title, part of the Taylor & Francis imprint, a member of the Taylor & Francis Group, the academic division of T&F Informa, plc,$d2019. 215 $a1 online resource (230 pages) 311 $a1-4987-9921-3 320 $aIncludes bibliographical references. 327 $aRepresentations in chemistry -- Foundations -- Lighting -- Number of objects -- Rendering -- Animation. 330 $aThe book helps readers develop fundamental skills in the field of biomedical illustrations with a training approach based on step-by-step tutorials with a practical approach. Medical/scientific illustration mainly belongs to professionals in the art field or scientists trying to create artistic visualization. There is not a merging between the two, even if the demand is high. This leads to accurate scientific images with no appeal (or trivial mistakes), or appealing CSI-like images with huge scientific mistakes. This gives the fundamentals to the scientist so they can apply CG techniques that give a more scientific approach creating mistake-free images. Key Features This book provides a reference where none exist. Without overwhelming the reader with software details it teaches basic principles to give readers to fundamentals to create. Demonstrates professional artistic tools used by scientists to create better images for their work. Coverage of lighting and rendering geared specifically for scientific work that is toturoal based with a practical approach. Included are chapter tutorials, key terms and end of chapter references for Art and Scientific References for each chapter. 606 $aComputer graphics 615 0$aComputer graphics. 676 $a571.60285/66 700 $aLuciano$b Giorgio$01644531 801 0$bOCoLC-P 801 1$bOCoLC-P 906 $aBOOK 912 $a9910820808003321 996 $aEssential computer graphics techniques for modeling, animating, and rendering biomolecules and cells$93990477 997 $aUNINA