LEADER 01709nam 2200469 450 001 9910819430203321 005 20200520144314.0 010 $a1-4985-2181-9 035 $a(CKB)3710000000531513 035 $a(EBL)4354081 035 $a(MiAaPQ)EBC4354081 035 $a(Au-PeEL)EBL4354081 035 $a(CaPaEBR)ebr11153720 035 $a(CaONFJC)MIL879119 035 $a(OCoLC)932063903 035 $a(EXLCZ)993710000000531513 100 $a20160219h20152015 uy 0 101 0 $aeng 135 $aur|n|---||||| 181 $2rdacontent 182 $2rdamedia 183 $2rdacarrier 200 10$aCognitive complications $eepistemology in pragmatic perspective /$fNicholas Rescher 210 1$aLanham, Maryland :$cLexington Books,$d2015. 210 4$dİ2015 215 $a1 online resource (223 p.) 300 $aDescription based upon print version of record. 311 $a1-4985-2180-0 320 $aIncludes bibliographical references and index. 327 $a_GoBack; _GoBack; _GoBack; _GoBack; _GoBack; _GoBack; _GoBack; _GoBack; _GoBack; _GoBack; _GoBack; _GoBack; _GoBack 330 $aCognitive Complications examines fundamental issues in the theory of knowledge from the perspective of philosophical pragmatism. It seeks to show how a pragmatic, user-oriented approach to knowledge can elucidate the key issues of the field. 606 $aKnowledge, Theory of$xPhilosophy 615 0$aKnowledge, Theory of$xPhilosophy. 676 $a121 700 $aRescher$b Nicholas$050144 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910819430203321 996 $aCognitive complications$93994652 997 $aUNINA LEADER 04364nam 22006975 450 001 9910299269103321 005 20200705141357.0 010 $a3-319-90560-0 024 7 $a10.1007/978-3-319-90560-0 035 $a(CKB)4100000004834231 035 $a(DE-He213)978-3-319-90560-0 035 $a(MiAaPQ)EBC5422313 035 $a(PPN)229493955 035 $a(EXLCZ)994100000004834231 100 $a20180609d2018 u| 0 101 0 $aeng 135 $aurnn|008mamaa 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aComputer Simulations of Space Societies /$fby William Sims Bainbridge 205 $a1st ed. 2018. 210 1$aCham :$cSpringer International Publishing :$cImprint: Springer,$d2018. 215 $a1 online resource (VII, 254 p. 45 illus. in color.) 225 1 $aSpace and Society,$x2199-3882 311 $a3-319-90559-7 327 $a1. A Virtual Launch into a Computational Cosmos -- 2. Simulated Martian Social Science Laboratories -- 3. The Effect of Cultural Drift on Interstellar Colonization -- 4. Educational Simulations of the Evolution of Spaceflight -- 5. Computer Simulation for Space-Oriented Strategic Thinking -- 6. Interstellar Travel across Virtual Galaxies -- 7. Convergence of Real and Simulated Spaceflight -- 8. A Virtual Human-Centered Galaxy -- 9. Social Life on Distant Alien Worlds. 330 $aAt the intersection of astronautics, computer science, and social science, this book introduces the challenges and insights associated with computer simulation of human society in outer space, and of the dynamics of terrestrial enthusiasm for space exploration. Never before have so many dynamic representations of space-related social systems existed, some deeply analyzing the logical implications of social-scientific theories, and others open for experience by the general public as computer-generated virtual worlds. Fascinating software ranges from multi-agent artificial intelligence models of civilization, to space-oriented massively multiplayer online games, to educational programs suitable for schools or even for the world's space exploration agencies. At the present time, physical spaceflight endures a problematic intermission, when computer simulations of space societies are an excellent way to prepare for a renaissance of exploration beyond the bounds of Earth. 410 0$aSpace and Society,$x2199-3882 606 $aApplication software 606 $aAerospace engineering 606 $aAstronautics 606 $aSociology 606 $aSpace sciences 606 $aComputer simulation 606 $aUser interfaces (Computer systems) 606 $aComputer Appl. in Social and Behavioral Sciences$3https://scigraph.springernature.com/ontologies/product-market-codes/I23028 606 $aAerospace Technology and Astronautics$3https://scigraph.springernature.com/ontologies/product-market-codes/T17050 606 $aSociological Theory$3https://scigraph.springernature.com/ontologies/product-market-codes/X22060 606 $aSpace Sciences (including Extraterrestrial Physics, Space Exploration and Astronautics)$3https://scigraph.springernature.com/ontologies/product-market-codes/P22030 606 $aSimulation and Modeling$3https://scigraph.springernature.com/ontologies/product-market-codes/I19000 606 $aUser Interfaces and Human Computer Interaction$3https://scigraph.springernature.com/ontologies/product-market-codes/I18067 615 0$aApplication software. 615 0$aAerospace engineering. 615 0$aAstronautics. 615 0$aSociology. 615 0$aSpace sciences. 615 0$aComputer simulation. 615 0$aUser interfaces (Computer systems) 615 14$aComputer Appl. in Social and Behavioral Sciences. 615 24$aAerospace Technology and Astronautics. 615 24$aSociological Theory. 615 24$aSpace Sciences (including Extraterrestrial Physics, Space Exploration and Astronautics). 615 24$aSimulation and Modeling. 615 24$aUser Interfaces and Human Computer Interaction. 676 $a004 700 $aBainbridge$b William Sims$4aut$4http://id.loc.gov/vocabulary/relators/aut$0868695 906 $aBOOK 912 $a9910299269103321 996 $aComputer Simulations of Space Societies$92288987 997 $aUNINA