LEADER 05635nam 2200697 450 001 9910818189503321 005 20230803203427.0 010 $a1-61499-401-3 035 $a(CKB)3710000000149604 035 $a(EBL)1720842 035 $a(SSID)ssj0001374960 035 $a(PQKBManifestationID)11757357 035 $a(PQKBTitleCode)TC0001374960 035 $a(PQKBWorkID)11332453 035 $a(PQKB)10694763 035 $a(Au-PeEL)EBL1720842 035 $a(CaPaEBR)ebr10898077 035 $a(CaONFJC)MIL621560 035 $a(OCoLC)882610574 035 $a(MiAaPQ)EBC1720842 035 $a(EXLCZ)993710000000149604 100 $a20140808h20142014 uy 0 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt 182 $cc 183 $acr 200 00$aAnnual review of cybertherapy and telemedicine 2014 $epositive change : connecting the virtual and the real /$fedited by Brenda K. Wiederhold, Giuseppe Riva 210 1$aAmsterdam, Netherlands ;$aFairfax, Virginia :$cIOS Press,$d2014. 210 4$dİ2014 215 $a1 online resource (192 p.) 225 1 $aStudies in Health Technology and Informatics,$x1879-8365 ;$vVolume 199 300 $aDescription based upon print version of record. 311 $a1-61499-400-5 320 $aIncludes bibliographical references at the end of each chapters and indexes. 327 $a""Title Page""; ""Preface""; ""Review Board""; ""Contents""; ""Section I. Editorial""; ""Positive Change: Connecting the Virtual and the Real""; ""Section II. Critical Reviews""; ""Enabling eHealth as a Pathway for Patient Engagement: A Toolkit for Medical Practice ""; ""Section III. Evaluation Studies""; ""Positive Technology: A Free Mobile Platform for the Self-Management of Psychological Stress""; ""Virtual Humans and Formative Assessment to Train Diagnostic Skills in Bulimia Nervosa""; ""A Personal Health Information Toolkit for Health Intervention Research "" 327 $a""Cognitive Assessment of OCD Patients: NeuroVR vs Neuropsychological Test """"A (Cyber)Place for Wellbeing: Managing Interactions in eHealth ""; ""Simulated Job Interview Improves Skills for Adults with Serious Mental Illnesses""; ""Controlling a Stream of Paranoia Evoking Events in a Virtual Reality Environment""; ""Compelling Evidence that Exposure Therapy for PTSD Normalizes Brain Function""; ""Effects of Simulation Fidelity on User Experience in Virtual Fear of Public Speaking Training - An Experimental Study "" 327 $a""Development of a VR Application for Binge Eating Treatment: Identification of Contexts and Cues Related to Bingeing Behavior in Spanish and Italian Patients """"Section IV. Original Research""; ""The Mediating Role of Facebook Fan Pages""; ""Marketing Analysis of a Positive Technology App for the Self-Management of Psychological Stress""; ""VR Mobile Solutions for Chronic Stress Reduction in Young Adults ""; ""Quantifying the Effectiveness of Virtual Reality Pain Management: A Pilot Study ""; ""Parental Mediation and Cyberbullying - A Longitudinal Study"" 327 $a""Cognitive Assessment of Stroke Patients with Mobile Apps: A Controlled Study""""What Do We Mean by Social Networking Sites? ""; ""Online Perspective-Taking as an Intervention Tool Against Cyberbullying""; ""Grief Support Groups in Second Life""; ""How Do Client and Therapists in Online Text Therapy Experience Their Exchanges and Relationship?""; ""Exploring Identity Motives in Twitter Usage in Saudi Arabia and the UK ""; ""The Impact of Cyberstalking: The Lived Experience - A Thematic Analysis""; ""Section V. Clinical Observations"" 327 $a""Virtual Reality Graded Exposure Therapy with Arousal Control for the Treatment of Combat Related Posttraumatic Stress Disorder: A Follow Up Case Series""""Validation of VR-Based Software for Binge Eating Treatment: Preliminary Data""; ""Section VI. Work in Progress""; ""Assessing the Mental Frame Syncing in the Elderly: A Virtual Reality Protocol""; ""Intersubjectivity in Video Interview ""; ""NIRS Study of the Effects of Computerized Brain Training Games for Cognitive Rehabilitation of Major Depressive Disorder Patients in Remission: A Pilot Study"" 327 $a""Usability Assessment of the Virtual Multitasking Test (V-MT) for Elderly People"" 330 $aThe evolution of healthcare delivery systems has included an increased reliance on technology. There has been a significant shift in the nature of care prevention, diagnosis and treatment, which has decreased the importance of traditional methods of care delivery. Cybertherapy has started to make progress in treating a variety of disorders, but more work is needed in a number of areas, including the development of easy-to-use and more affordable hardware and software and objective measurement tools, the need to address potential side-effects, and the implementation of more controlled studies t 410 0$aStudies in health technology and informatics ;$vVolume 199. 606 $aTelecommunication in medicine 606 $aVirtual reality therapy 606 $aMedical informatics 606 $aBiotechnology$xData processing 615 0$aTelecommunication in medicine. 615 0$aVirtual reality therapy. 615 0$aMedical informatics. 615 0$aBiotechnology$xData processing. 676 $a362.1028 702 $aWiederhold$b B. K. 702 $aRiva$b Giuseppe 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910818189503321 996 $aAnnual review of cybertherapy and telemedicine 2014$94007113 997 $aUNINA