LEADER 02327nam 2200589 a 450 001 9910815195603321 005 20240516063625.0 010 $a1-283-40510-5 010 $a9786613405104 010 $a1-119-97634-0 010 $a1-119-97632-4 035 $a(CKB)2670000000133779 035 $a(EBL)698120 035 $a(OCoLC)768731741 035 $a(SSID)ssj0000636719 035 $a(PQKBManifestationID)12218391 035 $a(PQKBTitleCode)TC0000636719 035 $a(PQKBWorkID)10676837 035 $a(PQKB)10649191 035 $a(MiAaPQ)EBC698120 035 $a(Au-PeEL)EBL698120 035 $a(CaPaEBR)ebr10521334 035 $a(CaONFJC)MIL340510 035 $a(EXLCZ)992670000000133779 100 $a20120109d2012 uy 0 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt 182 $cc 183 $acr 200 10$aHTML5 games $ecreating fun with HTML5, CSS3, and WebGL /$fJacob Seidelin 205 $a1st ed. 210 $aHoboken, N.J. $cWiley$d2012 215 $a1 online resource (514 p.) 300 $aIncludes index. 311 $a1-119-97508-5 327 $apt. 1. Getting started with HTML5 games -- pt. 2. Creating the basic game -- pt. 3. Adding 3D and sound -- pt. 4. Local storage and multiplayer games. 330 $aDiscover new opportunities for building 2D and 3D games with HTML5 The newest iteration of HTML, HTML5 can be used with JavaScript, CSS3, and WebGL to create beautiful, unique, engaging games that can be played on the web or mobile devices like the iPad or Android phones. Gone are the days where games were only possible with plugin technologies such as Flash and this cutting-edge book shows you how to utilize the latest open web technologies to create a game from scratch using Canvas, HTML5 Audio, WebGL, and WebSockets. You'll discover how to build a framework on which you will create 606 $aVideo games$xProgramming 606 $aHTML (Document markup language) 615 0$aVideo games$xProgramming. 615 0$aHTML (Document markup language) 676 $a794.8151 676 $a794.81526 700 $aSeidelin$b Jacob$01679238 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910815195603321 996 $aHTML5 games$94047322 997 $aUNINA