LEADER 05423nam 2200697Ia 450 001 9910813201903321 005 20240416153045.0 010 $a1-281-09996-1 010 $a9786611099961 010 $a0-08-055678-7 035 $a(CKB)1000000000399782 035 $a(EBL)330086 035 $a(OCoLC)476128360 035 $a(SSID)ssj0000228285 035 $a(PQKBManifestationID)12058923 035 $a(PQKBTitleCode)TC0000228285 035 $a(PQKBWorkID)10148546 035 $a(PQKB)11485152 035 $a(MiAaPQ)EBC330086 035 $a(EXLCZ)991000000000399782 100 $a20070820d2008 uy 0 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt 182 $cc 183 $acr 200 00$aProduct experience /$feditors, Hendrik N.J. Schifferstein & Paul Hekkert 205 $a1st ed. 210 $aAmsterdam ;$aBoston $cElsevier Science$d2008 215 $a1 online resource (687 p.) 300 $aDescription based upon print version of record. 311 $a0-08-045089-X 320 $aIncludes bibliographical references and index. 327 $aFront Cover; Product Experience; Copyright Page; CONTENTS; PREFACE; LIST OF CONTRIBUTORS; Introducing Product Experience; PART I: FROM THE HUMAN PERSPECTIVE; Section 1: A senses; Chapter 1. On the visual appearance of objects; 1. On visual appearance; 2. The physical world; 3. Object appearance; 4. Perception; 5. Conclusion; Chapter 2. The tactual experience of objects; 1. Introduction; 2. The meaning of touch; 3. Tactual interaction; 4. Tactual properties of objects; 5. Tactual sensations: Being touched by objects; 6. The body language of objects 327 $a7. The feelings involved in tactual experience8. Educating the tactual senses; 9. Future developments; Chapter 3. The experience of product sounds; 1. Whether to be silent; 2. The domain of product sounds; 3. Spectral and temporal structure of sounds; 4. Product sounds; 5. Process of auditory perception; 6. Designing the experience of consequential product sounds; 7. Conclusion; Chapter 4. Taste, smell and chemesthesis in product experience; 1. Introduction; 2. Taste; 3. Taste: Basic phenomena of taste experience; 4. Smell; 5. Smell: Basic phenomena of experience; 6. Chemesthesis 327 $a7. Measuring chemosensory product experience8. Context, information and expectations in chemosensory and product experience; 9. Age, gender, cultural and social factors in chemosensory and product experience; 10. Conclusion; Chapter 5. Multisensory product experience; 1. Introduction; 2. Comparing the different sensory modalities; 3. Sensory imagery; 4. Attention switching between the senses; 5. Cross-modal correspondences; 6. Interactions between various sensory domains; 7. Sensory (in)congruity; 8. Sensory dominance; 9. Conclusions and directions for future research 327 $aSection B: Capacities and skillsChapter 6. Human capability and product design; 1. Introduction; 2. User characteristics; 3. Product design; 4. Vision; 5. Hearing; 6. Intellectual functioning; 7. Communication; 8. Locomotion; 9. Reach and stretch; 10. Dexterity; 11. Summary; Chapter 7. Connecting design with cognition at work; 1. Introduction; 2. Design and cognition at work: Impaired or unimpaired micro-cognition; 3. Design and cognition at work: Expanding the impact of macro-cognition; 4. Contrasting micro- and macro-cognitive viewpoints; 5. Macro-cognition and expansive adaptations 327 $a6. Inventing the future of cognition at workChapter 8. Designing for expertise; 1. Introduction; 2. Perspectives on expertise; 3. Innovation and the eminent level of expertise; 4. The implications of differences in user expertise for product design; 5. Summary and conclusion; PART II: FROM THE INTERACTION PERSPECTIVE; Chapter 9. Holistic perspectives on the design of experience; 1. Introduction; 2. Personal meanings of design products; 3. Application; Section A: The aesthetic experience; Chapter 10. Product aesthetics; 1. Introduction; 2. Organizational properties; 3. Meaningful properties 327 $a4. Universal aesthetic principles 330 $aThe book brings together research that investigates how people experience products: durable, non-durable, or virtual. In contrast to other books, the present book takes a very broad, possibly all-inclusive perspective, on how people experience products. It thereby bridges gaps between several areas within psychology (e.g. perception, cognition, emotion) and links these areas to more applied areas of science, such as product design, human-computer interaction and marketing.The field of product experience research will include some of the research from four areas: Arts, Ergonomics, Techn 606 $aConsumers' preferences 606 $aBrand choice$xPsychological aspects 606 $aConsumer behavior 606 $aNew products 615 0$aConsumers' preferences. 615 0$aBrand choice$xPsychological aspects. 615 0$aConsumer behavior. 615 0$aNew products. 676 $a658.8342 676 $a658.8343 676 $a658.8343 686 $a85.40$2bcl 701 $aSchifferstein$b H$g(Hendrik),$f1964-$01709545 701 $aHekkert$b Paul$01709546 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910813201903321 996 $aProduct experience$94099368 997 $aUNINA