LEADER 05195nam 2200637 450 001 9910809164203321 005 20230803195029.0 010 $a1-118-55556-2 010 $a1-118-55553-8 035 $a(CKB)2670000000494185 035 $a(EBL)1576329 035 $a(SSID)ssj0001166874 035 $a(PQKBManifestationID)11647093 035 $a(PQKBTitleCode)TC0001166874 035 $a(PQKBWorkID)11120840 035 $a(PQKB)11285458 035 $a(MiAaPQ)EBC1576329 035 $a(Au-PeEL)EBL1576329 035 $a(CaPaEBR)ebr10814716 035 $a(CaONFJC)MIL576268 035 $a(OCoLC)876858817 035 $a(EXLCZ)992670000000494185 100 $a20131224d2014 uy 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt 182 $cc 183 $acr 200 00$aRaspberry Pi projects /$fDr. Andrew Robinson [and three others] 210 1$aChichester, England :$cWiley,$d2014. 210 4$dİ2014 215 $a1 online resource (480 p.) 300 $aIncludes index. 311 $a1-118-55543-0 327 $aAbout the Authors; Contents; Introduction; A History of Making; Consumer Computing; Why Everyone Should Learn About Computing; Enter the Raspberry Pi; About This Book; How to Use This Book; The Future; Part I: Getting Started with the Raspberry Pi; Chapter 1: Getting Your Raspberry Pi Up and Running; The Operating System; Connecting Your Raspberry Pi; The Boot Process; Starting the Graphical Desktop; Starting a Terminal under X; Troubleshooting; Let the Fun Begin!; Chapter 2: Introductory Software Project: The Insult Generator; Running Your First Python Program; Saving Your Program 327 $aGenerating an Insult Insult Your Friends by Name!; Create a Stream of Insults!; Putting It All Together; Part II: Software Projects; Chapter 3: Tic-Tac-Toe; Errors; Making a Start; A Two-Player Game; Getting the Computer to Play; Over to You; Chapter 4: Here's the News; Early Teleprompters; The Pi Prompter; What You Need to Do; A Step Closer to a Usable Program; Your Final Pi Prompter Code; The Physical Setup for Your Prompter; Over to You; Chapter 5: Ping; Early Commercial Products; The Ping Game; Improving the Ping Game; A Single-Player Game; A Two-Player Game; Over to You 327 $aChapter 6: Pie Man The Pie Man Game; Gather Your Resources; Setting the Stage; The Game Action; Drawing the Screen; The Final Function; Over to You; Chapter 7: Minecraft Maze Maker; Installing Minecraft; Starting Minecraft; Playing Minecraft; Preparing for Python; Using the Minecraft Module; Over to You; Part III: Hardware Projects; Chapter 8: Colour Snap; Implementing the Game; The Software for Testing the Game; The Software for the Game; Over to You; Chapter 9: Test Your Reactions; Welcome to the Embedded World!; Obtaining Components; Setting up PiFace Digital; Connecting PiFace Digital 327 $aUsing the Emulator Interfacing with Python; The Reaction Timer; What Will You Interface?; Chapter 10: The Twittering Toy; Hacking the Toy; Making It Talk; Making It Move; Connecting to Twitter; Putting It All Together; Wrapping Up; Chapter 11: Disco Lights; Defining Your Sequence; Getting the Code to Do More; A Small Detour into Theory; Designing the Sequencer; Implementing the Sequencer; The Lights; Using Longer Strip Lights; Making the Lights Move; Designing the Circuit; Building the Circuit; Running the Circuit; Over to You; Chapter 12: Door Lock; The System Overview 327 $aSafety-Critical Systems The Door Lock Hardware; The Initial High-Level Software Simulation; The Output Block; The Input Block; The Authentication Block; Unlocking Doors Without Touching; Testing the Program and Fitting the Lock; Networking Multiple Doors; Over to You; The Art of Programming; Chapter 13: Home Automation; The Internet Of Things; Project 1: How to Create a Motion Sensor and Door Switch; Project 2: How to Monitor Your Home with a Webcam; Project 3: How to Make a Temperature Gauge; Project 4: How to Send an E-mail Alert; Project 5: How to Send an E-mail Using a Wireless Remote 327 $aOver to You 330 $aLearn to build software and hardware projects featuring the Raspberry Pi! Raspberry Pi represents a new generation of computers that encourages the user to play and to learn and this unique book is aimed at the beginner Raspberry Pi user who is eager to get started creating real-world projects. Taking you on a journey of creating 15 practical projects, this fun and informative resource introduces you to the skills you need to have in order to make the most of the Pi. The book begins with a quick look at how to get the Pi up and running and then encourages you to dive into the 606 $aPython (Computer program language) 606 $aRaspberry Pi (Computer) 606 $aMicrocomputers 615 0$aPython (Computer program language) 615 0$aRaspberry Pi (Computer) 615 0$aMicrocomputers. 676 $a005.133 701 $aRobinson$b Andrew$0116336 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910809164203321 996 $aRaspberry Pi projects$93952252 997 $aUNINA LEADER 01959oam 2200577I 450 001 9910958106303321 005 20251116161515.0 010 $a1-135-39796-1 010 $a1-138-17922-1 010 $a1-4175-8196-4 010 $a0-203-96343-1 010 $a1-135-39797-X 024 7 $a10.4324/9780203963432 035 $a(CKB)2670000000602250 035 $a(MiAaPQ)EBC1991734 035 $a(Au-PeEL)EBL1991734 035 $a(CaPaEBR)ebr11035148 035 $a(CaONFJC)MIL751990 035 $a(OCoLC)905691589 035 $a(OCoLC)908042284 035 $a(FINmELB)ELB132851 035 $a(EXLCZ)992670000000602250 100 $a20180330h20052004 uy 0 101 0 $aeng 135 $aurcnu|||||||| 181 $2rdacontent 182 $2rdamedia 183 $2rdacarrier 200 10$aMaking connections in primary mathematics /$fby Sylvia Turner and Judith McCulloch 205 $aFirst edition. 210 1$aBoca Raton, FL :$cRoutledge, an imprint of Taylor and Francis,$d[2005]. 210 4$dİ2004 215 $a1 online resource (144 pages) $cillustrations 225 1 $aInforming teaching 311 08$a1-84312-088-7 311 08$a1-336-20704-3 320 $aIncludes bibliographical references and index. 327 $tchapter 1 Language -- chapter 2 Number -- chapter 3 Shape, space and measures -- chapter 4 Handling data -- chapter 5 Cross-curricular connections. 330 3 $aFirst published in 2004. Routledge is an imprint of Taylor and Francis, an informa company. 410 0$aInforming teaching. 606 $aMathematics$xStudy and teaching (Primary) 615 0$aMathematics$xStudy and teaching (Primary) 676 $a372.7/044/0941 700 $aTurner$b Sylvia$01877743 702 $aMcCulloch$b Judith 801 0$bFlBoTFG 801 1$bFlBoTFG 906 $aBOOK 912 $a9910958106303321 996 $aMaking connections in primary mathematics$94490129 997 $aUNINA