LEADER 02984nam 2200769 a 450 001 9910807446903321 005 20240313080301.0 010 $a1-78170-190-3 010 $a1-84779-450-5 035 $a(CKB)2560000000085751 035 $a(EBL)1069700 035 $a(OCoLC)818847496 035 $a(SSID)ssj0000712803 035 $a(PQKBManifestationID)12280900 035 $a(PQKBTitleCode)TC0000712803 035 $a(PQKBWorkID)10645438 035 $a(PQKB)11713368 035 $a(StDuBDS)EDZ0000085749 035 $a(MiAaPQ)EBC1069700 035 $a(MiAaPQ)EBC1934227 035 $a(Au-PeEL)EBL1069700 035 $a(CaPaEBR)ebr10627234 035 $a(CaONFJC)MIL843530 035 $a(Au-PeEL)EBL1934227 035 $a(OCoLC)932346716 035 $a(DE-B1597)658768 035 $a(DE-B1597)9781847794505 035 $a(EXLCZ)992560000000085751 100 $a20120526d2008 uy 0 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt 182 $cc 183 $acr 200 10$aLimits of horror $etechnology, bodies, Gothic /$fFred Botting 205 $a1st ed. 210 $aManchester ;$aNew York $cManchester University Press$d2008 215 $a1 online resource (241 p.) 300 $aDescription based upon print version of record. 311 $a0-7190-8365-6 311 $a0-7190-7754-0 320 $aIncludes bibliographical references and index. 327 $aCopyright; Contents; Acknowledgements; IntroductionHorror now and then; 1. Daddy's dead; 2. Tech noir; 3. Dark bodies; 4. Beyond the Gothic principle; References; Index 330 $aHorror isn't what it used to be. Nor are its Gothic avatars. The meaning of monsters, vampires and ghosts has changed significantly over the last two hundred years, as have the mechanisms (from fiction to fantasmagoria, film and video games) through which they are produced and consumed. Limits of horror, moving from gothic to cybergothic, through technological modernity and across a range of literary, cinematic and popular cultural texts, critically examines these changes and the questions they pose for understanding contemporary culture and subjectivity.Re-examining key concepts such as the u 606 $aGothic revival (Literature)$xHistory and criticism 606 $aHorror tales$xHistory and criticism 610 $aGothic horror. 610 $aabjection. 610 $acultural production. 610 $acybergothic. 610 $adeath drive. 610 $afantasmagoria. 610 $asublime. 610 $aterror. 610 $auncanny. 610 $avideo games. 615 0$aGothic revival (Literature)$xHistory and criticism. 615 0$aHorror tales$xHistory and criticism. 676 $a809.38738 700 $aBotting$b Fred$0169017 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910807446903321 996 $aLimits of horror$94001397 997 $aUNINA