LEADER 04812nam 2200313zu 450 001 9910805093003321 005 20240709171748.0 010 $a2-87562-401-6 035 $a(CKB)30105585000041 035 $a(PPN)275632644 035 $a(EXLCZ)9930105585000041 100 $a20240130|2021uuuu || | 101 0 $aeng 135 $aur||||||||||| 200 00$aPlay and games in classical Antiquity $edefinition, transmission, reception = jouer dans l'Antiquite? classique : de?finition, transmission, reception /$fVeronique Dasen, Marco Vespa (e?ds) 210 $cPresses universitaires de Liège$d2021 311 08$a2-87562-288-9 327 $aAncient Play and Games: in Search of a Definition / Ve?ronique Dasen et Marco Vespa -- Le jeu est-il une e?motion? Enque?te sur la paidia grecque / Stephen E. Kidd -- Choral Dance as Play: Paizein in Greek Drama, or Body Movement as Sexual Attraction between Gender and Genre / Anton Bierl -- Play, Sport, Dance, Ball Games: Categories in Motion / Mark Golden -- Playing at the Festival: Aiora, a Swing Ritual / Victoria Sabetai -- Les jeux poe?tiques d'E?ros: le de?sir amoureux en performances musicales / Claude Calame -- Sed puer est! Le langage ludique de l'amour dans la poe?sie romaine / Giulia Sissa -- When School Means Play. Greek and Latin Lexicography and Socio-Cultural History / Christian Laes -- Au commencement e?tait la faim. Re?cits sur l'origine des jeux dans l'Antiquite? grecque et romaine / Marco Vespa -- L'astragale comme symbole ponde?ral et mone?taire / Charles Doyen -- Les jetons historie?s dits ± alexandrins ? : bilan et propositions / Chiara Bianchi -- Polluce nella tradizione lessicografica / Renzo Tosi -- The Midas Game: Performance, Intertextuality and the Poetics of Childhood / Andromache Karanika -- Gloser n'est pas jouer. Les formules de jeux dans les recueils pare?miographiques / Arnaud Zucker -- Jouer en re?ve chez Arte?midore / Julien du Bouchet -- Early Christian Attitudes towards Child Playing / Miguel Herrero de Ja?uregui -- From Homer to John Eugenicus: the Long Journey of Riddles through Greek and Byzantine Literatures / Simone Beta -- The Search for Cultural Continuities in Studies of Modern Greek Children's Play and Games: Some Theoretical and Methodological Questions / Cleo Gougoulis -- Pollux te?moin des jeux : continuite?, survie et re?ception dans la culture ludique ne?ogrecque / Salvatore Costanza -- The Meaning of "Traditional" in Play Studies / Francesca Berti -- Du Rubicon a? la chambre d'enfants: la re?ception de l'expression Alea iacta est dans la culture contemporaine des jeunes / Katarzyna Marciniak -- Faire du jouet et du jeu des enfants des objets d'Histoire. Un long cheminement du XVIe au XIXe sie?cle / Michel Manson. 330 8 $aThe European Research Council project ('Locus Ludi'. The Cultural Fabric of Play and Games in Classical Antiquity [ERC AdG # 741520]) investigates how play and games provide a privileged access to past societal norms, values, identities, and collective imaginary. People play all over the world and throughout history, but they do not play the same games, nor do they attribute the same meaning and function to play. This pluridisciplinary volume investigates how such an important part of ancient cultures can be methodologically reconstructed. A first series of chapters based on Greek and Roman texts and vocabulary propose an emic definition of play and games. Beyond the common association of child and play (in Greek, paidia, 'play', pais, 'child', and paideia, 'education', share the same root, in Latin ludus means 'play', 'school', and 'rethorical games'), ancient views are more complex and nuanced. The boundaries between sport, dance, rites and play are fluid and differ from our modern view. Case studies show how playful practices can be defined in material culture and iconographic representations. The second part of the volume focuses on Greek and Roman ludic heritage in ancient literature with particular attention to the cultural and discursive codes according to literary genre (oniromancy, proverbs, children's rhymes, lexicography...). Close studies assess the transmission of a predominantly oral heritage in collections, lexicons and commentaries ranging from the Roman imperial period to Byzantine times (proverbs, riddles, and children?s lore). New insights are provided on crucial issues about cultural continuities and discontinuities, as well as the definition of so-called "traditional" games. 606 $aGames$zGreece 606 $aGames$zRome 615 0$aGames 615 0$aGames 702 $aDasen$b Ve?ronique 702 $aVespa$b Marco$f1988- 906 $aBOOK 912 $a9910805093003321 996 $aPlay and games in classical Antiquity$94145511 997 $aUNINA