LEADER 03218nam 2200421 450 001 9910795335903321 005 20200520144314.0 035 $a(CKB)4970000000061204 035 $a(CaSebORM)9781788623469 035 $a(MiAaPQ)EBC5520895 035 $a(Au-PeEL)EBL5520895 035 $a(OCoLC)1080999999 035 $a(EXLCZ)994970000000061204 100 $a20190129d2018 uy 0 101 0 $aeng 135 $aurcn####||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aBuilding an RPG with Unity 2018 $eleverage the power of Unity 2018 to build elements of an RPG /$fVahe Karamian 205 $aSecond edition. 210 1$aBirmingham :$cPackt,$d2018. 215 $a1 online resource (366 pages) 311 $a1-78862-346-0 330 $aBuild a high-end, multiplayer role-playing game (RPG) from scratch with C# and Unity 2018 Key Features Get insights into Unity's user interface (UI) system and build UIs for your RPG Implement artificial intelligence (AI) to build intelligent entities that take your game to the next level Develop multiplayer features for an RPG using Unity 2018 Book Description In a role-playing game (RPG), users control a character, usually in the game's imaginary universe. Unity has become a top choice for developers looking to create these kinds of immersive RPGs. Building an RPG with Unity 2018, based on building some of the most common RPG features, teaches you tips, tricks, and techniques that can be applied to your own game. To start with, the book guides you through the fundamentals of role-playing games. You will learn the necessary aspects of building an RPG, such as structuring the game environment, customizing characters, controlling the camera, and designing other attributes such as inventory and weapons. You will also explore designing game levels by adding more features. Once you have understood the bigger picture, you will understand how to tackle the obstacles of networking in Unity and implement multiplayer mode for your RPG games. By the end of the book, you will be able to build upon the core RPG framework elements to create your own immersive games. What you will learn Construct a framework for inventory, equipment, characters, enemies, quests, and game events Understand how to load and unload scenes and assets Create multiplayer game settings for your RPG Design a UI for user input and feedback Implement AI for non-character players Customize your character at runtime Who this book is for Building an RPG with Unity 2018 is for you if you are a programmer interested in developing and further enhancing your skills when developing RPGs in Unity 2018. This book does not cover the basics of Unity, and so is for intermediate or more advanced users. 606 $aComputer games$xProgramming 606 $aComputer games$xDesign 615 0$aComputer games$xProgramming. 615 0$aComputer games$xDesign. 676 $a794.81525 700 $aKaramian$b Vahe$01122735 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910795335903321 996 $aBuilding an RPG with Unity 2018$93681545 997 $aUNINA