LEADER 01024nam2-22003491i-450 001 990000018230203316 005 20210111114612.0 010 $a88-87467-00-5 035 $a0001823 035 $aUSA010001823 035 $a(ALEPH)000001823USA01 035 $a0001823 100 $a20000914d1999----km-y0ITAy01------ba 101 0 $aita 102 $aIT 200 1 $aFragmente$fherausgeben von Giuseppe Di Costanzo, Michael Erbe, Wolfgang Neugebauer.$v1 210 $aBari$cPalomar$d1999 215 $a306 p.$d21 cm 225 $aAthenaeum$v17 410 $12001$aAthenaeum$v17 461 $1001001822$12001$aAllgemeine Verfassungs- und Verwaltungsgeschichte der neueren Staaten 676 $a321 700 1$aHINTZE,$bOtto.$0143908 702 1$aERBE,$bMichael 702 1$aNEUGEBAUER,$bWolfgang 702 $aDI COSTANZO,$bGiuseppe 912 $a990000018230203316 951 $aX.2.B. 1166/1(II na 321 HIN)$b148725 L.M.$cII na 959 $aBK 969 $aUMA 996 $aFragmente$91519329 997 $aUNISA LEADER 02569oam 2200709Ka 450 001 9910791662803321 005 20230906004137.0 010 $a0-262-28896-6 010 $a1-282-89922-8 010 $a9786612899225 010 $a0-262-28951-2 035 $a(CKB)2560000000054285 035 $a(OCoLC)699488891 035 $a(CaPaEBR)ebrary10433725 035 $a(SSID)ssj0000438700 035 $a(PQKBManifestationID)11280560 035 $a(PQKBTitleCode)TC0000438700 035 $a(PQKBWorkID)10452140 035 $a(PQKB)10484744 035 $a(StDuBDS)EDZ0000130714 035 $a(MiAaPQ)EBC3339182 035 $a(CaBNVSL)mat06267487 035 $a(IDAMS)0b000064818b44ed 035 $a(IEEE)6267487 035 $a(WaSeSS)Ind00065873 035 $a(OCoLC)699488891$z(OCoLC)693533023$z(OCoLC)816618643$z(OCoLC)961538557$z(OCoLC)962633670$z(OCoLC)967761633$z(OCoLC)988432572$z(OCoLC)992032161$z(OCoLC)995033846$z(OCoLC)1024160609$z(OCoLC)1037915536$z(OCoLC)1038672983$z(OCoLC)1063981765 035 $a(OCoLC-P)699488891 035 $a(MaCbMITP)8571 035 $a(Au-PeEL)EBL3339182 035 $a(CaPaEBR)ebr10433725 035 $a(CaONFJC)MIL289922 035 $a(EXLCZ)992560000000054285 100 $a20110131d2010 uy 0 101 0 $aeng 135 $aur||||||||||| 181 $ctxt 182 $cc 183 $acr 200 10$aKorea's online gaming empire /$fDal Yong Jin 210 $aCambridge, Mass. $cMIT Press$dİ2010 215 $a1 online resource (201 p.) 300 $aBibliographic Level Mode of Issuance: Monograph 311 $a0-262-01476-9 320 $aIncludes bibliographical references and index. 330 8 $aDal Yong Jin examines the rapid growth of the Korean online game industry from the perspective of political economy, discussing it in social, cultural & economic contexts. 606 $aVideo games$xSocial aspects$zKorea (South) 606 $aVideo games$xEconomic aspects$zKorea (South) 606 $aVideo games industry$zKorea (South)$xHistory 610 $aGAME STUDIES/Online Games 610 $aCULTURAL STUDIES/Global Studies 610 $aSOCIAL SCIENCES/Media Studies 615 0$aVideo games$xSocial aspects 615 0$aVideo games$xEconomic aspects 615 0$aVideo games industry$xHistory. 676 $a338.4/77948095195 700 $aJin$b Dal Yong$f1964-$0920219 801 0$bOCoLC-P 801 1$bOCoLC-P 906 $aBOOK 912 $a9910791662803321 996 $aKorea's online gaming empire$93744452 997 $aUNINA