LEADER 05166nam 2200673 a 450 001 9910790340603321 005 20200520144314.0 010 $a1-280-67241-2 010 $a9786613649348 010 $a1-118-22238-5 035 $a(CKB)2670000000209119 035 $a(EBL)821773 035 $a(OCoLC)793995922 035 $a(SSID)ssj0000665317 035 $a(PQKBManifestationID)11421526 035 $a(PQKBTitleCode)TC0000665317 035 $a(PQKBWorkID)10634188 035 $a(PQKB)10975191 035 $a(Au-PeEL)EBL821773 035 $a(CaPaEBR)ebr10575658 035 $a(CaONFJC)MIL364934 035 $a(CaSebORM)9781118236338 035 $a(MiAaPQ)EBC821773 035 $a(EXLCZ)992670000000209119 100 $a20120403d2012 uy 0 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt 182 $cc 183 $acr 200 10$aZBrush professional tips and techniques$b[electronic resource] /$fPaul Gaboury 205 $a1st ed. 210 $aIndianapolis, Ind. $cWiley Pub., Inc.$d2012 215 $a1 online resource (338 p.) 225 1 $aSybex serious skills 300 $aIncludes index. 311 $a1-118-23633-5 311 $a1-118-06680-4 327 $aZBrush Professional Tips and Techniques; Acknowledgments; About the Author; Contents; Foreword; Introduction; Chapter 1: Understanding the Basics; Customizing Your ZBrush; Recovering Your Subdivision Levels; Using Reproject Higher Subdivision; Using Relax Deformation; Using Local Subdivision; Creating a Custom Tileable Alpha with 2.5D; Using Alphas to Create Meshes; Creating Wallpaper; Creating Your Own Palette; What's Next; Artist Spotlight: Joe Lee; Artist Spotlight: Magdalena Dadela; Chapter 2: Special Project-Creating Accessories for a Bust; Creating the ZMan Logo; Creating the Zipper 327 $aCreating the StandCreating a Skin Texture; What's Next; Artist Spotlight: Morgan Morey; Artist Spotlight: Zack Petroc; Chapter 3: Sculpting-Developing Your Next Piece; Using Hard-Edge Brush Techniques; Adjusting and Creating Brushes; Understanding the Power of ShadowBox; Making Difficult Items with ZSpheres; Using Morph Difference to Create Thickness; Artist Spotlight: Tomas Wittelsbach; Artist Spotlight: Vitaly Bulgarov; Chapter 4: Sculpting Hard-Surface Details; Creating a Hose Component; Creating the Front Eye Piece; Using NoiseMaker for Patterns; Artist Spotlight: Sebastien Legrain 327 $aArtist Spotlight: Steve WarnerChapter 5: Adding a Splash of Color; Understanding the Basics of Polypaint; Using AO to Colorize; Using Mask By Cavity to Paint Out Detail; Painting with UV Master; Texturing with Projection Master; Using Photoshop to Paint; Using SpotLight; Artist Spotlight: Michael Defeo; Artist Spotlight: Rudy Massar; Chapter 6: Working with Scan Data; Starting with Scan Data; Understanding How to Manipulate Scan Data; Capturing Color from the Scan Data; Making the Back Mesh of the Ball Cap; Sculpting the Hair with FiberMesh; Artist Spotlight: Mike Jensen 327 $aArtist Spotlight: Bryan WyniaChapter 7: Posing-Bringing Movement to Your Work; Setting Up a ZSphere Rig with a Single Subtool; Rigging a Single Subtool with Sculpted Detail; Using a Rig with Transpose Master; Creating Multiple Poses with Layers; Assigning Multiple Poses to the Timeline; Exporting Blend Shapes from ZBrush to Maya; Artist Spotlight: Geert Melis; Artist Spotlight: Marco Menco; Chapter 8: Special Project-Creating Hockey Skates; Creating the Laces; Using a Custom Stitch Brush; Using Decimation Master to Reduce Poly Count; Artist Spotlight: Joseph Drust 327 $aArtist Spotlight: Christopher Bra?ndstro?mChapter 9: Rendering-Bringing Life to Your Image; Rendering a More Realistic Eye; Adjusting the Shadow Settings; Creating an SSS Material; Using the Filter System with BPR; Artist Spotlight: Mark Dedecker; Artist Spotlight: Julian Kenning; Appendix: About the Companion DVD; What You'll Find on the DVD; System Requirements; Using the DVD; Troubleshooting; Customer Care; Index; Wiley Publishing, Inc. End-User License Agreement 330 $aLearn to work effectively and creatively with all versions of ZBrush! ZBrush is used by top artists in Hollywood to model and sculpt characters in such films as Avatar, Iron Man, and Pirates of the Caribbean. In addition, this amazing technology is also used in jewelry design, forensic science, aerospace, video games, toy creation, and the medical field. Written by Pixologic's in-house ZBrush expert Paul Gaboury, this full-color, beautifully illustrated guide provides you with the ultimate tips and tricks to maximize your use of all versions of ZBrush. Rev 606 $aComputer graphics 606 $aThree-dimensional display systems 615 0$aComputer graphics. 615 0$aThree-dimensional display systems. 676 $a006.693 676 $a794.8 676 $a794.81536 700 $aGaboury$b Paul R$01479400 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910790340603321 996 $aZBrush professional tips and techniques$93695490 997 $aUNINA