LEADER 04333oam 2200661Ia 450 001 9910790196803321 005 20190503073402.0 010 $a0-262-30037-0 010 $a1-280-49938-9 010 $a9786613594617 010 $a0-262-30116-4 035 $a(CKB)2670000000160494 035 $a(EBL)3339410 035 $a(SSID)ssj0000613100 035 $a(PQKBManifestationID)11406600 035 $a(PQKBTitleCode)TC0000613100 035 $a(PQKBWorkID)10584984 035 $a(PQKB)10600157 035 $a(MiAaPQ)EBC3339410 035 $a(OCoLC)780445001 035 $a(MdBmJHUP)muse24510 035 $a(OCoLC)780445001$z(OCoLC)787846301$z(OCoLC)980597763$z(OCoLC)980789681$z(OCoLC)1000445616$z(OCoLC)1005640474$z(OCoLC)1018046610$z(OCoLC)1041906282$z(OCoLC)1045382580$z(OCoLC)1048746471$z(OCoLC)1053494350 035 $a(OCoLC-P)780445001 035 $a(MaCbMITP)7995 035 $a(Au-PeEL)EBL3339410 035 $a(CaPaEBR)ebr10539253 035 $a(CaONFJC)MIL359461 035 $a(EXLCZ)992670000000160494 100 $a20120319d2012 uy 0 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt 182 $cc 183 $acr 200 10$aWar games $ea history of war on paper /$fPhilipp von Hilgers ; translated by Ross Benjamin 210 $aCambridge, Mass. $cMIT Press$dİ2012 215 $a1 online resource (235 p.) 300 $aOriginally published in German by Verlag Ferdinand Scho?ningh GmbH and Wilhelm Fink Verlag GmbH & Co. KG under the title: Philipp von Hilgers: Kriegsspiele : Eine Geschichte der Ausnahmezusta?nde und Unberechenbarkeiten, copyright 2008. 311 $a0-262-01697-4 320 $aIncludes bibliographical references and index. 327 $aContents; Preface; Acknowledgments; 1 The Battle of Numbers in the Middle Ages; 2 Power Games in the Baroque Period; 3 The State of the War Game; 4 Historiography in Real Time; 5 Higher Mathematics and Nomos of the Earth; 6 From Formula Games to the Universal Machine; Notes; Bibliography; Index 330 $aThe convergence of military strategy and mathematics in war games, from medieval to modern times.For centuries, both mathematical and military thinkers have used game-like scenarios to test their visions of mastering a complex world through symbolic operations. By the end of World War I, mathematical and military discourse in Germany simultaneously discovered the game as a productive concept. Mathematics and military strategy converged in World War II when mathematicians designed fields of operation. In this book, Philipp von Hilgers examines the theory and practice of war games through history, from the medieval game boards, captured on parchment, to the paper map exercises of the Third Reich. Von Hilgers considers how and why war games came to exist: why mathematical and military thinkers created simulations of one of the most unpredictable human activities on earth.Von Hilgers begins with the medieval rythmomachia, or Battle of Numbers, then reconstructs the ideas about war and games in the baroque period. He investigates the role of George Leopold von Reiswitz's tactical war game in nineteenth-century Prussia and describes the artifact itself: a game board-topped table with drawers for game implements. He explains Clausewitz's emphasis on the "fog of war" and the accompanying element of incalculability, examines the contributions of such thinkers as Clausewitz, Leibniz, Wittgenstein, and von Neumann, and investigates the war games of the German military between the two World Wars. Baudrillard declared this to be the age of simulacra; war games stand contrariwise as simulations that have not been subsumed in absolute virtuality. 606 $aWar games$xHistory 606 $aGames of strategy (Mathematics)$xHistory 610 $aSCIENCE, TECHNOLOGY & SOCIETY/History of Technology 610 $aSOCIAL SCIENCES/Media Studies 610 $aSCIENCE, TECHNOLOGY & SOCIETY/History of Science 615 0$aWar games$xHistory. 615 0$aGames of strategy (Mathematics)$xHistory. 676 $a355.4/809 700 $aHilgers$b Philipp von$01523710 702 $aBenjamin$b Ross 801 0$bOCoLC-P 801 1$bOCoLC-P 906 $aBOOK 912 $a9910790196803321 996 $aWar games$93764006 997 $aUNINA