LEADER 00889nam0-2200313---450- 001 990005497260403321 005 20160309133316.0 010 $a2-13-035169-7 035 $a000549726 035 $aFED01000549726 035 $a(Aleph)000549726FED01 035 $a000549726 100 $a19990604d1978----km-y0itay50------ba 101 0 $afre 102 $aFR 105 $aa-------001yy 200 1 $a<>pays nordiques aux 19. et 20. siècles$fJean-Jacques Fol 210 $aParis$cPresses Universitaires de France$d1978 215 $a327 p.$cill.$d19 cm 225 1 $aNouvelle Clio$v48 610 0 $aEuropa settentrionale$aStoria$aSec. 19.-20. 676 $a948$v22$zita 700 1$aFol,$bJean-Jacques$0212564 801 0$aIT$bUNINA$gRICA$2UNIMARC 901 $aBK 912 $a990005497260403321 952 $a948 FOL 1$bBIBL. 51605$fFLFBC 959 $aFLFBC 997 $aUNINA LEADER 01371nam0-22004571i-450 001 990000700640403321 005 20190506083219.0 035 $a000070064 035 $aFED01000070064 035 $a(Aleph)000070064FED01 035 $a000070064 100 $a20020821d1979----km-y0itay50------ba 101 1 $aita$cger 102 $aIT 105 $aa-------001yy 200 1 $aEdifici e complessi residenziali$fPaulhans Peters$gredazione: Christl Erben 210 $aMilano$cBE-MA Editrice$d1979 215 $a134 p.$cin gran parte ill.$d26 cm 225 1 $aProgetto e pianificazione$v1 454 0$12001$aMehrgeschossige Wohnbauten$91496675 700 1$aPeters,$bPaulhans$f<1923-2011>$011587 702 1 $aErben,$bChristl 801 0$aIT$bUNINA$gRICA$2UNIMARC 901 $aBK 912 $a990000700640403321 952 $aURB.LE B 457$b14319/1253(1)$fFARBC 952 $aRGT 1956$b5620$fDARPU 952 $a21 A 24 33$b1227/b301$fDINPU 952 $aARCH B 658$b11908A$fFARBC 952 $aARCH B 659$b11908B$fFARBC 952 $a08 D 155$b6903 (AT)$fDINED 952 $a08 M 3$b6945 (AT)$fDINED 952 $a08 II 52$b4118 (CE)$fDINED 952 $a221032$b3531$fDCATA 959 $aDARPU 959 $aFARBC 959 $aDINPU 959 $aDINED 959 $aDCATA 996 $aMehrgeschossige Wohnbauten$91496675 997 $aUNINA LEADER 05044nam 2200661 450 001 9910788155303321 005 20200520144314.0 010 $a1-78439-992-2 035 $a(CKB)2670000000599099 035 $a(EBL)1973850 035 $a(SSID)ssj0001466789 035 $a(PQKBManifestationID)11831240 035 $a(PQKBTitleCode)TC0001466789 035 $a(PQKBWorkID)11505908 035 $a(PQKB)11314490 035 $a(Au-PeEL)EBL1973850 035 $a(CaPaEBR)ebr11025924 035 $a(CaONFJC)MIL734283 035 $a(OCoLC)906578274 035 $a(CaSebORM)9781784399931 035 $a(MiAaPQ)EBC1973850 035 $a(PPN)228008328 035 $a(EXLCZ)992670000000599099 100 $a20150312h20152015 uy 0 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt 182 $cc 183 $acr 200 10$aBlender cycles $ematerials and textures cookbook : over 40 practical recipes to create stunning materials and textures using the cycles rendering engine with blender /$fEnrico Valenza ; cover image by Enrico Valenza 205 $aThird edition. 210 1$aBirmingham, England ;$aMumbai, [India] :$cPackt Publishing,$d2015. 210 4$d©2015 215 $a1 online resource (400 p.) 225 1 $aCommunity Experience Distilled 300 $aIncludes index. 311 $a1-78439-993-0 311 $a1-336-02997-8 327 $aCover; Copyright; Credits; About the Author; Acknowledgments; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Overview of Materials in Cycles; Introduction; Material nodes in Cycles; Procedural textures in Cycles; Setting the World material; Creating a mesh-light material; Using volume materials; Using displacement; Chapter 2: Managing Cycles Materials; Introduction; Preparing an ideal Cycles interface for material creation; Naming materials and textures; Creating node groups; Grouping nodes under frames for easier reading; Linking materials and node groups 327 $aChapter 3: Creating Natural Materials in CyclesIntroduction; Creating a rock material using image maps; Creating a rock material using procedural textures; Creating a sand material using procedural textures; Creating a simple ground material using procedural textures; Creating a snow material using procedural textures; Creating an ice material using procedural textures; Chapter 4: Creating Man-made Materials in Cycles; Introduction; Creating a generic plastic material; Creating a Bakelite material; Creating an expanded polystyrene material; Creating a clear (glassy) polystyrene material 327 $aCreating a rubber materialCreating an antique bronze material with procedurals; Creating a multipurpose metal node group; Creating a rusty metal material with procedurals; Creating a wood material with procedurals; Chapter 5: Creating Complex Natural Materials in Cycles; Introduction; Creating an ocean material using procedural textures; Creating underwater environment materials; Creating a snowy mountain landscape with procedurals; Creating a realistic Earth as seen from space; Chapter 6: Creating More Complex Man-made Materials; Introduction; Creating cloth materials with procedurals 327 $aCreating a leather material with proceduralsCreating a synthetic sponge material with procedurals; Creating a spaceship hull shader; Chapter 7: Subsurface Scattering in Cycles; Introduction; Using the Subsurface Scattering shader node; Simulating Subsurface Scattering in Cycles using the Translucent shader; Simulating Subsurface Scattering in Cycles using the Vertex Color tool; Simulating Subsurface Scattering in Cycles using the Ray Length output in the Light Path node; Creating a fake Subsurface Scattering node group; Chapter 8: Creating Organic Materials; Introduction 327 $aCreating an organic-looking shader with proceduralsCreating a wasp-like chitin material with procedural textures; Creating a beetle-like chitin material with procedural textures; Creating tree shaders - the bark; Creating tree shaders - the leaves; Creating a layered human skin material in Cycles; Creating fur and hair; Creating a gray alien skin material with procedurals; Chapter 9: Special Materials; Introduction; Using Cycles volume materials; Creating a cloud volumetric material; Creating a fire and smoke shader; Creating a shadeless material in Cycles 327 $aCreating a fake immersion effect material 330 $aThis book is aimed at those familiar with the basics of Blender, looking to delve into the depths of the Cycles rendering engine to create an array of breath-taking materials and textures. 410 0$aCommunity experience distilled. 606 $aComputer animation 615 0$aComputer animation. 676 $a006.693 700 $aValenza$b Enrico$01489081 702 $aValenza$b Enrico 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910788155303321 996 $aBlender cycles$93709600 997 $aUNINA