LEADER 03487nam 2200529 a 450 001 9910787626603321 005 20240102235739.0 010 $a9780262318501 (electronic book) 010 $a9780262019842 010 $a0-262-01984-1 035 $a(MiAaPQ)EBC3339745 035 $a(Au-PeEL)EBL3339745 035 $a(CaPaEBR)ebr10837486 035 $a(CaONFJC)MIL550347 035 $a(OCoLC)865508664 035 $a(PPN)184989086 035 $a(CKB)2670000000502226 035 $a(EXLCZ)992670000000502226 100 $a20130319h20132013 uy| 0 101 0 $aeng 135 $aur|n|nnn||||| 181 $2rdacontent 182 $2rdamedia 183 $2rdacarrier 200 10$aSpeculative everything $edesign, fiction, and social dreaming /$fAnthony Dunne and Fiona Raby 210 1$aCambridge, Massachusetts :$cThe MIT Press,$d[2013] 210 4$d2013 215 $a1 online resource (ix, 224 pages) $cillustrations 320 $aIncludes bibliographical references and index. 327 $aBeyond radical design? -- A map of unreality -- Design as critique -- Consuming monsters: big, perfect, infectious -- A methodological playground: fictional worlds and thought experiments -- Physical fictions: invitations to make believe -- Aesthetics of unreality -- Between reality and the impossible -- Speculative everything -- Notes -- Bibliography -- Index. 330 8 $aHow to use design as a tool to create not only things but ideas, to speculate about possible futures. Today designers often focus on making technology easy to use, sexy, and consumable. In Speculative Everything, Anthony Dunne and Fiona Raby propose a kind of design that is used as a tool to create not only things but ideas. For them, design is a means of speculating about how things could be - to imagine possible futures. This is not the usual sort of predicting or forecasting, spotting trends and extrapolating; these kinds of predictions have been proven wrong, again and again. Instead, Dunne and Raby pose ?what if? questions that are intended to open debate and discussion about the kind of future people want (and do not want). Speculative Everything offers a tour through an emerging cultural landscape of design ideas, ideals, and approaches. Dunne and Raby cite examples from their own design and teaching and from other projects from fine art, design, architecture, cinema, and photography. They also draw on futurology, political theory, the philosophy of technology, and literary fiction. They show us, for example, ideas for a solar kitchen restaurant; a flypaper robotic clock; a menstruation machine; a cloud-seeding truck; a phantom-limb sensation recorder; and devices for food foraging that use the tools of synthetic biology. Dunne and Raby contend that if we speculate more - about everything - reality will become more malleable. The ideas freed by speculative design increase the odds of achieving desirable futures.--$cProvided by publisher. 606 $aDesign$xPhilosophy 606 $aTeoria del disseny$2thub 606 $aFilosofia de l'art$2thub 608 $aLlibres electrònics$2thub 615 0$aDesign$xPhilosophy. 615 7$aTeoria del disseny 615 7$aFilosofia de l'art 676 $a745.4 700 $aDunne$b Anthony$0625089 702 $aRaby$b Fiona 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 912 $a9910787626603321 996 $aSpeculative everything$93703158 997 $aUNINA