LEADER 03647nam 2200589Ia 450 001 9910786069603321 005 20200520144314.0 010 $a1-283-93806-5 010 $a1-84969-483-4 035 $a(CKB)2670000000316900 035 $a(EBL)1108347 035 $a(OCoLC)823719177 035 $a(SSID)ssj0000907628 035 $a(PQKBManifestationID)12361232 035 $a(PQKBTitleCode)TC0000907628 035 $a(PQKBWorkID)10897927 035 $a(PQKB)11353842 035 $a(MiAaPQ)EBC1108347 035 $a(Au-PeEL)EBL1108347 035 $a(CaPaEBR)ebr10642575 035 $a(CaONFJC)MIL425056 035 $a(PPN)228028051 035 $a(EXLCZ)992670000000316900 100 $a20130118d2012 uy 0 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt 182 $cc 183 $acr 200 10$aKeyShot 3D rendering$b[electronic resource] $eshowcase your 3D models and create hyperrealistic images with KeyShot in the fastest and most efficient way possible /$fJei Lee Jo 210 $aBirmingham, UK $cPackt Pub.$d2012 215 $a1 online resource (125 p.) 225 1 $aCommunity experience distilled 300 $aIncludes index. 311 $a1-84969-482-6 327 $aCover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: KeyShot's Overview; Introducing KeyShot; KeyShot versus traditional rendering programs; Getting started; Importing projects; The interface; Scene; Material; Material properties window; Environment; Environment properties window; Summary; Chapter 2: Understanding Materials and Textures; Placing and editing materials; Pad; Tablet case; Buttons; Transparent cover; Adding a label; USB cable; Wacom stylus; Understanding materials and their properties; Textures properties 327 $aLabels tabHow to create materials; Plastics; Creating glass using plastic; Metals; Glass; Advanced; Texturing materials and methods; Summary; Chapter 3: Lighting Made Easy; Setting up our scene; Lighting properties; HDRI editor; Real-time settings; Working with cameras; Camera attributes; Insulated cup; Duplicating models; Summary; Chapter 4: Showcasing and Product Presentation; Preparing our project; Rendering in KeyShot; Output menu; Quality menu; Queue menu; Region menu; Network menu; Creating a turntable presentation; Summary; Chapter 5: Adding Effects with Photoshop 327 $aReplacing our backgroundSummary; Appendix: Command List and Hotkeys; Shortcuts menu; Files and documents; Toggling; Space and environment; Camera hotkeys; General hotkeys; Material hotkeys; Animation hotkeys; Real-time hotkeys; Index 330 $aThe book includes a series of step-by-step illustrated tutorials supported by a detailed explanation for each aspect of the 3D rendering procedure. Some of the procedures or steps may be omitted if they have been previously explained in an exercise or chapter. ""Keyshot 3D Rendering"" is ideal for beginners and professionals who are involved with product development, entertainment, and industrial design. It is recommended for readers who already have some level of experience with 3D modelling, texturing, and rendering applications. 606 $aThree-dimensional imaging 606 $aRendering (Computer graphics) 615 0$aThree-dimensional imaging. 615 0$aRendering (Computer graphics) 676 $a006.696 700 $aJo$b Jei Lee$01542846 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910786069603321 996 $aKeyShot 3D rendering$93795962 997 $aUNINA