LEADER 04102nam 22006733u 450 001 9910785997803321 005 20230120080645.0 010 $a0-203-94239-6 010 $a9786611136055 010 $a1-135-87886-2 010 $a1-281-13605-0 010 $a1-283-64335-9 010 $a1-135-87887-0 035 $a(CKB)2670000000259398 035 $a(EBL)1039319 035 $a(OCoLC)815654000 035 $a(SSID)ssj0000789851 035 $a(PQKBManifestationID)12301734 035 $a(PQKBTitleCode)TC0000789851 035 $a(PQKBWorkID)10733169 035 $a(PQKB)11521384 035 $a(MiAaPQ)EBC291873 035 $a(EXLCZ)992670000000259398 100 $a20130418d2012|||| u|| | 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt 182 $cc 183 $acr 200 10$aBodies in Code$b[electronic resource] $eInterfaces with Digital Media 210 $aHoboken $cTaylor and Francis$d2012 215 $a1 online resource (330 p.) 300 $aDescription based upon print version of record. 311 $a0-415-97015-6 327 $aFront Cover; Bodies in Code; Copyright Page; Contents; The Author; Preface; Introduction: From the Image to the Power of Imaging:Virtual Reality and the "Originary" Specularity ofEmbodiment; 1. All Reality Is Mixed Reality; 2. The Power of Imaging and the Privilege of the Operational; 3. Virtual Reality as Embodied Power of Imaging; Part I: Toward a Technics of the Flesh; 1. Bodies in Code, or How Primordial Tactility Introjects Technics into Human Life; 1. "Make Use of What Nature Has Given Us!"; 2. Body Schema As Potentiality; 3. Technics and the Dissolution of the Body Image 327 $a4. Specularitybeyond the Mirror-Image5. All Exteriorizations Are Exteriorizations of the Skin; 6. Primordial Tactility; 7. Seeing through the Hand; 8. Worldskin; 9. The Tele-Absent Body; Part II: Locating the Virtual in Contemporary Culture; 2. Embodying Virtual Reality: Tactility andSelf-Movement in the Work of Char Davies; 1. The Primacy of Self-Movementin Conferring Reality on Perception; 2. Beyond the Body-Image:Embodying Psychasthenia; 3. Digitizing the Racialized Body, or the Politics of Common Impropriety; 1. Beyond Symbolic Interpellation: Understanding Digital Performativity 327 $a2. Beyond Visibility: the Generalization of Passing3. "Corporeal Malediction" and the "Racial- Epidermal Schema"; 4. From Negrophobia to Negrophilia; 5. Mobilizing Affectivity beyond the Image; 6. Forging the Affection-Body; 4. Wearable Space; 1. Encountering the Blur; 2. The Architectural Body; 3. The"Interiority" of Architecture; 4. Internal Resonance; 5. A New Organicism; 6. Wearing the Blur; 5. The Digital Topography of House of Leaves; 1. The Digital; 2. Media; 3. Body; Notes; References; Bibliography; Index 330 $aBodies in Code explores how our bodies experience and adapt to digital environments. Cyberculture theorists have tended to overlook biological reality when talking about virtual reality, and Mark B. N. Hansen's book shows what they've been missing. Cyberspace is anchored in the body, he argues, and it's the body--not high-tech computer graphics--that allows a person to feel like they are really ""moving"" through virtual reality. Of course these virtual experiences are also profoundly affecting our very understanding of what it means to live as embodied beings. Hansen draws up 606 $aBody schema 606 $aHuman figure in art 606 $aVirtual reality in art 606 $aPhilosophy$2HILCC 606 $aPhilosophy & Religion$2HILCC 606 $aSpeculative Philosophy$2HILCC 615 4$aBody schema. 615 4$aHuman figure in art. 615 4$aVirtual reality in art. 615 7$aPhilosophy 615 7$aPhilosophy & Religion 615 7$aSpeculative Philosophy 676 $a006.8 700 $aHansen$b Mark B. N$0689710 801 0$bAU-PeEL 801 1$bAU-PeEL 801 2$bAU-PeEL 906 $aBOOK 912 $a9910785997803321 996 $aBodies in code$91376631 997 $aUNINA