LEADER 05104nam 2200625Ia 450 001 9910785704703321 005 20200520144314.0 010 $a1-283-96092-3 010 $a1-84969-321-8 035 $a(CKB)2670000000312861 035 $a(EBL)1103981 035 $a(OCoLC)823723679 035 $a(SSID)ssj0000812564 035 $a(PQKBManifestationID)12297127 035 $a(PQKBTitleCode)TC0000812564 035 $a(PQKBWorkID)10859742 035 $a(PQKB)11323179 035 $a(Au-PeEL)EBL1103981 035 $a(CaPaEBR)ebr10632707 035 $a(CaONFJC)MIL427342 035 $a(MiAaPQ)EBC1103981 035 $a(PPN)228020093 035 $a(EXLCZ)992670000000312861 100 $a20121222d2012 uy 0 101 0 $aeng 135 $aurunu||||| 181 $ctxt 182 $cc 183 $acr 200 10$aActionScript graphing cookbook$b[electronic resource] $elearn how to create appealing and interactive visual presentations of your data in ActionScript /$fPeter Backz, Dominic Gellineaux 210 $aBirminghan, UK $cPackt Pub.$d2012 215 $a1 online resource (288 p.) 225 1 $aQuick answers to common problems 300 $aIncludes index. 311 $a1-84969-320-X 327 $aCover; Copyright; Credits; About the Authors; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Getting Started with Graph Drawing; Introduction; Drawing in two dimensions; Building point charts; Creating a line graph based on a function; Adding labels and axes; Graphing a spreadsheet; Area charts; Multiple area charts; Styling a graph; Adding legends; Using Flex for charts; Chapter 2: Working with Data; Introduction; Preparing your data; Embedding CSV files; Loading a data file from the Internet; Loading a file from the local hard drive; Loading data with XML 327 $aLoading data from Excel files Consuming the REST services; Exporting data as CSV to import in Excel; Exporting data to a PDF file; Chapter 3: Creating Bar Charts; Introduction; Drawing a bar chart with Flex; Building vertical bar charts; Creating comparison bar charts; Drawing histograms; Creating sparklines to enrich text content; Making 3D bar charts; Chapter 4: Drawing Different Types of Graphs; Introduction; Drawing a pie chart with Flex; Creating donut charts; Drawing meters and gauges; Making Venn diagrams; Building pyramid charts; Drawing bubble charts; Creating tag clouds 327 $aCreating a treemap Chapter 5: Adding Interaction; Introduction; Zooming and panning around a graph; Sending data updates to the graph; Making the points interactive: Hovering; Selecting data points in the graph; A dynamic graph based on an editable table; Dragging data points to new values; Linking graphs; Chapter 6: Mapping Geographical and Spatial Data; Introduction; Showing a map using the OpenScales API; Adding points of interest to a map; Parsing data to use as region fill; Coloring a map; Adding multiple layers to a map; Overlaying a heat map; Chapter 7: Animating a Graph; Introduction 327 $aAnimating between two data sets Animating a meter; Automatic updates; Zooming in on a specific data set; Animating subway locations; Chapter 8: Creating a Relational Network; Introduction; Preparing the data; Creating the visual for a node; Arranging and linking the nodes; Navigating through the relational network; Animating the transitions; Adding sounds; Chapter 9: Creating Three-Dimensional Graphs; Introduction; Drawing in 3D: a 3D starter project; Creating a 3D column chart; Moving around the chart; Beyond the cube, drawing different shapes; Graphing tabular data in 3D 327 $aStyling the graph with different materials Graphing a function in three dimensions; Chapter 10: Working with Various 3D Graph Types; Introduction; Mapping keyboard usage in 3D, part 1: the model; Mapping keyboard usage in 3D, part 2: the data; 3D world population chart, part 1: the globe; 3D world population chart, part 2: Dressing up; 3D world population chart, part 3: The data; Index 330 $aStep-by-step instructions guide you from your very first graphical program to highly complex 3D presentations. Although a few recipes explain charts in Flex, this book is firmly focused on using ActionScript code and data to draw graphs. The ""ActionScript Graphing Cookbook"" is aimed at any ActionScript developer who wants to add data visualization to their skill set. The reader should be familiar with ActionScript basics, but no deep knowledge of any graphical functions is required. 606 $aActionScript (Computer program language) 606 $aObject-oriented programming (Computer science) 615 0$aActionScript (Computer program language) 615 0$aObject-oriented programming (Computer science) 676 $a006.663 700 $aBackz$b Peter$01548539 701 $aGellineaux$b Dominic$01548540 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910785704703321 996 $aActionScript graphing cookbook$93805638 997 $aUNINA