LEADER 01006nam--2200313---450- 001 990000621290203316 035 $a0062129 035 $aUSA010062129 035 $a(ALEPH)000062129USA01 035 $a0062129 100 $a20010911d1755----km-y0itay0103----ba 101 $aita 102 $aIT 105 $a||||||||001yy 200 1 $aMemorie ecclesiastiche appartenenti all'istoria e al culto della B. Chiesa di Rimini$fGiuseppe Garampi 210 $aRoma$cappresso Niccolò e Marco Pagliarini$d1755 215 $aXII, 567 p.$d26 cm 410 $12001 700 1$aGARAMPI,$bGiuseppe$0547433 801 0$aIT$bsalbc$gISBD 912 $a990000621290203316 951 $aFV B 16 3 22$b388$cFV B 16 3 959 $aBK 969 $aF. VENTIMIGLIA 979 $aPATTY$b90$c20010911$lUSA01$h1542 979 $c20020403$lUSA01$h1711 979 $aPATRY$b90$c20040406$lUSA01$h1643 996 $aMemorie ecclesiastiche appartenenti all'istoria e al culto della B. Chiesa di Rimini$9956667 997 $aUNISA LEADER 04107nam 2200613Ia 450 001 9910784466503321 005 20230617035145.0 010 $a1-282-36530-4 010 $a9786612365300 010 $a0-470-11315-4 035 $a(CKB)1000000000348261 035 $a(EBL)275835 035 $a(OCoLC)81655870 035 $a(SSID)ssj0000131946 035 $a(PQKBManifestationID)11142963 035 $a(PQKBTitleCode)TC0000131946 035 $a(PQKBWorkID)10028212 035 $a(PQKB)10859730 035 $a(MiAaPQ)EBC275835 035 $a(Au-PeEL)EBL275835 035 $a(CaPaEBR)ebr10152571 035 $a(CaONFJC)MIL236530 035 $a(OCoLC)437175028 035 $a(EXLCZ)991000000000348261 100 $a20031107d2004 uy 0 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt 182 $cc 183 $acr 200 10$aCreating striking graphics with Maya and Photoshop$b[electronic resource] /$fDaniel Gray 210 $aSan Francisco, Calif. ;$aLondon $cSYBEX$dc2004 215 $a1 online resource (226 p.) 300 $aDescription based upon print version of record. 311 $a0-7821-4274-5 320 $aIncludes bibliographical references and index. 327 $aCreating Striking Graphics with Maya and Photoshop; Acknowledgments; Letter from the Publisher; Foreword; About the Authors; Contents; Introduction; Hardware and Software Considerations; Part I: Maya and Photoshop: A Beautiful Friendship; Chapter 1: Drawing a New Course in a 3D World; Let's Work Together; Maya and Photoshop Walk into a Bar...; The Learning Curve; Looking Forward; Chapter 2: The Maya-Photoshop Connection; Beyond 2D; Learning Essential 3D Concepts; Maya's Interface; Maya Geometry; Maya and Photoshop Interaction; Next Step 327 $aChapter 3: Introduction to Maya: Texturing with PhotoshopMapping Exercise: Simple Image Maps; Wine Bottle Part Deux; Further Practice; Part II: Striking Graphics for Various Markets; Chapter 4: Dazzling Illustration; Meats's Road to 3D; The Evolution of Mother Nature; On Learning Maya; Chapter 5: Classic Cartoon Sensibility in a 3D World; The 2D/3D Connection; The TELETOON Bumpers; Chapter 6: Comic Strips in 3D; When I Grow Up, I Want to Be a Cartoonist; Creating "Syntax Errors"; On Learning Maya; ""Syntax Errors"" Gallery; Chapter 7: Creating Realistic Animals: Bringing Dinosaurs to Life 327 $aCreating the Orodromeus for Dinosaur PlanetOn Photoshop and Maya; Chapter 8: The New Tradition-Adding 3D to Graphic Illustrations; Classical Beginnings; The Alanis Morissette Project; The Time DNA Cover; Little Blue Pills; Giants of Media; Maya in Perspective; Chapter 9: Re-creating Egyptian Antiquities; A Worldwide Effort; Modeling the Giza Plateau; Reconstructing King Tutankhamun's Tomb; The Temple of Luxor; On Photoshop; On Learning Maya; Chapter 10: Digitizing Dream Rides; Building the Digital Garage; Digitizing Cars; The EleMENTAL Woodie; Meshwerks Game Ventures 327 $aChapter 11: Mirko Ilic: A Body of Work in 3DA Time-Tested Methodology; On Producing with Maya; Index 330 $aAdd Another Dimension to Your Portfolio-And Move to the Top of Your Craft Professional artists who strive to bring a new look to their illustrations are using Alias' premier 3D software in tandem with Adobe's prominent digital imaging program to create cutting-edge graphics. Now, with Maya 6, this remarkable combo is even better integrated than before. Creating Striking Graphics with Maya and Photoshop-brought to you from Maya Press, a publishing partnership between Sybex and Alias-is a dazzling introduction to the vibrant world of 3D and Maya. Graphics wiz Daniel Gray 606 $aComputer drawing 606 $aComputer graphics 615 0$aComputer drawing. 615 0$aComputer graphics. 676 $a006.686 700 $aGray$b Daniel$f1961-$01467382 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910784466503321 996 $aCreating striking graphics with Maya and Photoshop$93678021 997 $aUNINA LEADER 01995nam0 22004333i 450 001 TO00090913 005 20251003044402.0 010 $a8814000115 020 $aIT$b84-3798 100 $a20190319d1984 ||||0itac50 ba 101 | $aita 102 $ait 181 1$6z01$ai $bxxxe 182 1$6z01$an 183 1$6z01$anc$2RDAcarrier 200 1 $aˆIl ‰riconoscimento delle società straniere$fGiuseppe Coscia 210 $aMilano$cA. 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ITALIA$v22 696 $aRiconoscimento giuridico$aConflitti di legge$aDiritto privato internazionale$aConflitto di leggi 699 $aRiconoscimento$zRiconoscimento giuridico 699 $aDiritto internazionale privato$zConflitti di legge 699 $aDiritto internazionale privato$yDiritto privato internazionale 699 $aDiritto internazionale privato$zConflitto di leggi 700 1$aCoscia$b, Giuseppe$3TO0V052351$4070$0237591 801 3$aIT$bIT-000000$c20190319 850 $aIT-BN0095 901 $bNAP 01$cD $n$ 912 $aTO00090913 950 0$aBiblioteca Centralizzata di Ateneo$c1 v.$d 01D (AR) 14 172$e 01AR 0700141725 VMA A4 1 v.$fY $h19941209$i20180924 977 $a 01 996 $aRiconoscimento delle societa' straniere$9642384 997 $aUNISANNIO