LEADER 01152nam 2200337Ia 450 001 996394548103316 005 20221102114052.0 035 $a(CKB)3810000000008085 035 $a(EEBO)2240903112 035 $a(OCoLC)9927210800971 035 $a(EXLCZ)993810000000008085 100 $a19930415d1660 uy | 101 0 $aeng 135 $aurbn||||a|bb| 200 04$aThe Oxford wonder$b[electronic resource] $egiving a true and strange relation of Mr. Henny [sic] Watts, minister of St. Clements parish, in the city of Oxford, who lay in a trance forty-eight hours and six minutes .. 210 $a[London? $cs.n.$d1660?] 215 $a8 p 300 $aPlace and date of publication suggested by Wing. 300 $aTitle page contains illustration. 300 $a"Licensed and enter'd according to order." 300 $aReproduction of original in Bodleian Library. 330 $aeebo-0014 606 $aProphecies 606 $aTrance$vEarly works to 1800 615 0$aProphecies. 615 0$aTrance 801 2$bWaOLN 906 $aBOOK 912 $a996394548103316 996 $aThe Oxford wonder$92388509 997 $aUNISA LEADER 05001nam 2201261Ia 450 001 9910783667003321 005 20230207223856.0 010 $a1-282-77192-2 010 $a9786612771927 010 $a0-520-93899-2 010 $a1-60129-029-2 024 7 $a10.1525/9780520938991 035 $a(CKB)1000000000246848 035 $a(EBL)257075 035 $a(OCoLC)475972769 035 $a(SSID)ssj0000203032 035 $a(PQKBManifestationID)11196464 035 $a(PQKBTitleCode)TC0000203032 035 $a(PQKBWorkID)10257824 035 $a(PQKB)10613742 035 $a(OCoLC)647488377 035 $a(MiAaPQ)EBC257075 035 $a(DE-B1597)521046 035 $a(OCoLC)68639895 035 $a(DE-B1597)9780520938991 035 $a(Au-PeEL)EBL257075 035 $a(CaPaEBR)ebr10120780 035 $a(CaONFJC)MIL277192 035 $a(OCoLC)935231594 035 $a(EXLCZ)991000000000246848 100 $a20050902d2006 uy 0 101 0 $aeng 135 $aurnn#---|u||u 181 $ctxt 182 $cc 183 $acr 200 10$aMillennial monsters$b[electronic resource] $eJapanese toys and the global imagination /$fAnne Allison ; foreword by Gary Cross 210 $aBerkeley $cUniversity of California Press$dc2006 215 $a1 online resource (355 p.) 225 1 $aAsia--local studies/global themes ;$v13 300 $aDescription based upon print version of record. 311 0 $a0-520-22148-6 311 0 $a0-520-24565-2 320 $aIncludes bibliographical references and index. 327 $tFront matter --$tContents --$tIllustrations --$tForeword --$tAcknowledgments --$t1. Enchanted Commodities --$t2. From Ashes To Cyborgs: The Era Of Reconstruction (1945-1960) --$t3. Millennial Japan: Intimate Alienation And New Age Intimacies --$t4. Mighty Morphin Power Rangers: The First Crossover Superheroes --$t5. Fierce Flesh: Sexy Schoolgirls In The Action Fantasy Of Sailor Moon --$t6. Tamagotchi: The Prosthetics Of Presence --$t7. Pokémon: Getting Monsters And Communicating Capitalism --$t8. "Gotta Catch 'Em All": The Pokémonization Of America (And The World) --$tEpilogue --$tNotes --$tReferences --$tIndex 330 $aFrom sushi and karaoke to martial arts and technoware, the currency of made-in-Japan cultural goods has skyrocketed in the global marketplace during the past decade. The globalization of Japanese "cool" is led by youth products: video games, manga (comic books), anime (animation), and cute characters that have fostered kid crazes from Hong Kong to Canada. Examining the crossover traffic between Japan and the United States, Millennial Monsters explores the global popularity of Japanese youth goods today while it questions the make-up of the fantasies and the capitalistic conditions of the play involved. Arguing that part of the appeal of such dream worlds is the polymorphous perversity with which they scramble identity and character, the author traces the postindustrial milieux from which such fantasies have arisen in postwar Japan and been popularly received in the United States. 410 0$aAsia--local studies/global themes ;$v13. 606 $aToys$zJapan 606 $aGames$zJapan 606 $aAnimated films$zJapan 606 $aVideo games$zJapan 606 $aConsumer goods$zJapan 606 $aToy industry$zJapan 606 $aToys$zJapan$xMarketing 606 $aPhilosophy, Japanese 607 $aJapan$xSocial life and customs 610 $aamerica. 610 $aanimation. 610 $aanime. 610 $acanada. 610 $acapitalism. 610 $acomic books. 610 $acultural goods. 610 $acultural studies. 610 $aglobal consumption. 610 $aglobal culture. 610 $aglobal imagination. 610 $aglobal marketplace. 610 $aglobalization. 610 $ahong kong. 610 $ajapan. 610 $ajapanese culture. 610 $ajapanese toys. 610 $akaraoke. 610 $amade in japan. 610 $amanga. 610 $amartial arts. 610 $amedia studies. 610 $amillennials. 610 $anonfiction. 610 $apopular toys. 610 $apostindustrial. 610 $apostwar japan. 610 $asocial science. 610 $asushi. 610 $atechnoware. 610 $atoy industry. 610 $aunited states. 610 $avideo games. 610 $ayouth products. 615 0$aToys 615 0$aGames 615 0$aAnimated films 615 0$aVideo games 615 0$aConsumer goods 615 0$aToy industry 615 0$aToys$xMarketing. 615 0$aPhilosophy, Japanese. 676 $a688.7/20952 686 $a02.01$2bcl 700 $aAllison$b Anne$f1950-$0627121 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910783667003321 996 $aMillennial monsters$93783850 997 $aUNINA LEADER 01571nam 2200421z- 450 001 9910743271503321 005 20230911 035 $a(CKB)5690000000228593 035 $a(oapen)doab113955 035 $a(EXLCZ)995690000000228593 100 $a20230920c2023uuuu -u- - 101 0 $aeng 135 $aurmn|---annan 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 00$aDeveloping Temperature-Resilient Plants: Responses and Mitigation Strategies 210 $cMDPI - Multidisciplinary Digital Publishing Institute$d2023 215 $a1 online resource (402 p.) 311 08$a3-0365-8257-6 330 $aClimate-change-induced extreme temperatures significantly impact crop production worldwide. Therefore, this Special Issue highlights several genetics, genomics, agronomic and physiological interventions in developing temperature-resilient plants. 517 $aDeveloping Temperature-Resilient Plants 606 $aBiology, life sciences$2bicssc 606 $aResearch and information: general$2bicssc 610 $aAbiotic stress 610 $aclimate change 610 $acold stress 610 $aextreme temperature 610 $afood safety 610 $aheat stress 610 $astress physiology 610 $asustainable agriculture. 615 7$aBiology, life sciences 615 7$aResearch and information: general 906 $aBOOK 912 $a9910743271503321 996 $aDeveloping Temperature-Resilient Plants: Responses and Mitigation Strategies$93560513 997 $aUNINA