LEADER 02715nam 2200601Ia 450 001 9910783095703321 005 20230721021238.0 010 $a1-84150-299-5 035 $a(CKB)1000000000748057 035 $a(EBL)435027 035 $a(OCoLC)608623635 035 $a(SSID)ssj0000139246 035 $a(PQKBManifestationID)11146835 035 $a(PQKBTitleCode)TC0000139246 035 $a(PQKBWorkID)10009178 035 $a(PQKB)10614812 035 $a(MiAaPQ)EBC435027 035 $a(Au-PeEL)EBL435027 035 $a(CaPaEBR)ebr10288765 035 $a(CaONFJC)MIL884587 035 $a(EXLCZ)991000000000748057 100 $a20081009d2009 uy 0 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt 182 $cc 183 $acr 200 00$aDigital visual culture$b[electronic resource] $etheory and practice /$fedited by Anna Bentkowska-Kafel, Trish Cashen and Hazel Gardiner 210 $aBristol, U.K. $cIntellect$d2009 215 $a1 online resource (130 p.) 225 1 $aComputers and the History of Art Series ;$vYearbook 2006, Volume 3 300 $aPapers in this volume drawn from two CHArt conferences. 311 $a1-84150-248-0 327 $aFront Cover; Preliminary Pages; Contents; Contributors; Introduction; Digital Creativity; Digital Spaces; Digital Presence; Digital Archive; Back Cover 330 $aDigital creativity is boundless. Art practitioners and scholars continue to explore what technology has to offer and practice-based research is redefining their disciplines. What happens when an artist experiments with bio-scientific data and discovers something the scientists failed to notice? How do virtual telematic environments affect our relationship with the object and our understanding of identity and presence? Interactive engagement with the creative process takes precedence over the finite piece thus affecting the roles of the artist and the viewer.The experience of arts computing in 410 0$aComputers and the history of art ;$vYearbook 2006, v. 3. 606 $aDigital art$vCongresses 606 $aVisual communication$vCongresses 615 0$aDigital art 615 0$aVisual communication 676 $a776 701 $aBentkowska-Kafel$b Anna$01469799 701 $aCashen$b Trish$01475044 701 $aGardiner$b Hazel$01475045 712 12$aTheory and Practice$f(2005 :$eLondon, England) 712 12$aFast Forward, Art History, Curation and Practice after Media$f(2006 :$eBirbeck, University of London) 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910783095703321 996 $aDigital visual culture$93758876 997 $aUNINA