LEADER 03302oam 2200757I 450 001 9910778805103321 005 20230124183633.0 010 $a0-429-10495-2 010 $a1-283-59644-X 010 $a9786613908896 010 $a1-4398-6551-5 024 7 $a10.1201/b11308 035 $a(CKB)2550000000079483 035 $a(EBL)830234 035 $a(OCoLC)772692268 035 $a(SSID)ssj0001139529 035 $a(PQKBManifestationID)11636540 035 $a(PQKBTitleCode)TC0001139529 035 $a(PQKBWorkID)11201342 035 $a(PQKB)10619731 035 $a(SSID)ssj0000570607 035 $a(PQKBManifestationID)12216516 035 $a(PQKBTitleCode)TC0000570607 035 $a(PQKBWorkID)10592589 035 $a(PQKB)11444034 035 $a(Au-PeEL)EBL830234 035 $a(CaPaEBR)ebr10522534 035 $a(CaONFJC)MIL390889 035 $a(CaSebORM)9781439865514 035 $a(MiAaPQ)EBC830234 035 $a(EXLCZ)992550000000079483 100 $a20180331d2012 uy 0 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt 182 $cc 183 $acr 200 10$aExperimental design $efrom user studies to psychophysics /$fDouglas W. Cunningham, Christian Wallraven 205 $a1st edition 210 1$aBoca Raton, Fla. :$cCRC Press,$d2012. 215 $a1 online resource (402 p.) 225 0 $aAn A K Peters book Experimental design 300 $aDescription based upon print version of record. 311 $a1-4665-4701-4 311 $a1-56881-468-2 320 $aIncludes bibliographical references. 327 $aFront Cover; Contents; Preface; I. Introduction; 1. What Is an Experiment?; 2. Designing an Experiment; II. Response Measures; 3. The Task; 4. Free Description; 5. Rating Scales; 6. Forced-Choice; 7. Specialized Multiple Choice; 8. Real-World Tasks; 9. Physiology; III. Stimuli; 10. Choosing Stimuli; 11. Presenting Stimuli: The Psychtoolbox; IV. Data Analysis; 12. Statistical Issues; 13. Free Description, Questionnaires, and Rating Scales; 14. Forced and Multiple Choice; Bibliography 330 $aThis book explains the basic terminology used to discuss experiments and takes a brief look at the more than 150 year history has in psychology. It covers how to generalize from a few people to the whole population. The largest part of the book is dedicated to the most flexible, and arguably the most central, aspect of an experiment: What do the participants do? Each chapter follows the same structure and includes two examples, one from traditional psychophysics and on using computer animated facial expressions as stimuli. 606 $aComputer science$xExperiments 606 $aHuman-computer interaction$xExperiments 606 $aExperimental design 606 $aPsychophysics 615 0$aComputer science$xExperiments. 615 0$aHuman-computer interaction$xExperiments. 615 0$aExperimental design. 615 0$aPsychophysics. 676 $a519.5/7 700 $aCunningham$b Douglas W$g(Douglas William),$01506332 701 $aWallraven$b Christian$01506333 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910778805103321 996 $aExperimental design$93736529 997 $aUNINA