LEADER 02654nam 2200625 a 450 001 9910777947203321 005 20161219111317.0 010 $a1-4129-3446-X 010 $a1-282-15362-5 010 $a9786612153624 010 $a1-84920-539-6 035 $a(CKB)1000000000766350 035 $a(EBL)448458 035 $a(OCoLC)436076911 035 $a(SSID)ssj0000361836 035 $a(PQKBManifestationID)12144994 035 $a(PQKBTitleCode)TC0000361836 035 $a(PQKBWorkID)10351646 035 $a(PQKB)11130729 035 $a(SSID)ssj0000397502 035 $a(PQKBManifestationID)12138788 035 $a(PQKBTitleCode)TC0000397502 035 $a(PQKBWorkID)10356530 035 $a(PQKB)11352203 035 $a(MiAaPQ)EBC448458 035 $a(StDuBDS)EDZ0000077331 035 $a(Au-PeEL)EBL448458 035 $a(CaPaEBR)ebr10313216 035 $a(CaONFJC)MIL215362 035 $a(EXLCZ)991000000000766350 100 $a20120418d2008 fy| 0 101 0 $aeng 135 $aur||||||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 13$aAn introduction to games studies$b[electronic resource] $egames in culture /$fFrans Ma?yra? 210 $aLondon $cSAGE$d2008 215 $a1 online resource (ix, 196 p.) $cill 311 08$aPrint version: Ma?yra?, Frans, author. An introduction to games studies : games in culture London : SAGE Publications, 2008. 9781412934459 hardback 311 08$aPrint version: 9781412934466 paperback 320 $aIncludes bibliographical references and index. 327 $aCOVER; CONTENTS; LIST OF TABLES AND FIGURES; LIST OF BOXES; ACKNOWLEDGEMENTS; 1 INTRODUCTION: WHAT IS GAME STUDIES?; 2 GAME CULTURE: MEANING IN GAMES; 3 PLAY AND GAMES IN HISTORY; 4 DUAL STRUCTURE AND THE ACTION GAMES OF THE 1970s; 5 ADVENTURES AND OTHER FICTION IN THE 1980s' GAMES; 6 THREE-DIMENSIONALITY AND THE EARLY 1990s; 7 THE REAL AND THE GAME: GAME CULTURE ENTERING THE NEW MILLENNIUM; 8 PREPARING FOR A GAME STUDIES PROJECT; REFERENCES; INDEX 330 8 $aThis volume shows how to analyze games by introducing the core analytical concepts in the contexts of games and game cultures of four periods. It covers the prehistory of games, the '70s '80s and '90s and also contemporary developments. 606 $aGames$vCross-cultural studies 615 0$aGames 676 $a306.487 686 $a76.31$2bcl 700 $aMa??yra?$b Frans$01498593 801 0$bStDuBDS 801 1$bStDuBDS 906 $aBOOK 912 $a9910777947203321 996 $aAn introduction to games studies$93724189 997 $aUNINA LEADER 02022nam 22004813 450 001 9910688482903321 005 20231110212605.0 035 $a(CKB)5400000000043637 035 $a(MiAaPQ)EBC30390236 035 $a(Au-PeEL)EBL30390236 035 $a(NjHacI)995400000000043637 035 $a(Perlego)2026343 035 $a(EXLCZ)995400000000043637 100 $a20230620d2020 uy 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aAlginates $eRecent Uses of This Natural Polymer 205 $a1st ed. 210 1$aLondon :$cIntechOpen,$d2020. 210 4$dİ2020. 215 $a1 online resource (154 pages) 225 1 $aBiochemistry ;$vv.7 311 08$a9781839685583 311 08$a1839685581 330 $aAlginates are polysaccharides found in both the intercellular matrix of brown algae and extracellularly covering some species of bacteria. Alginate varies in composition of the algae from 20% to 60% dry matter, but on average brown algae species has 40% alginate. Alginate from brown algae occurs as gels containing sodium, calcium, strontium, magnesium, and barium ions. They are widely used by the food industry, giving foods texture properties such as thickening, adhesion, emulsification, gelling, or fullness. This book covers the latest uses of this phycocolloid in the pharmaceutical, medical, and technological fields, namely bioink for 3D bioprinting in tissue engineering and regenerative medicine, and the application of artificial intelligence in modern healthcare systems. 410 0$aBiochemistry 517 $aAlginates 606 $aAlginates 615 0$aAlginates. 676 $a572.566 700 $aPereira$b Leonel$01296958 702 $aPereira$b Leonel 702 $aCotas$b Joa?o 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910688482903321 996 $aAlginates$93385202 997 $aUNINA