LEADER 03335nam 2200445 450 001 9910772083203321 005 20230327112146.0 010 $a1-5013-2493-4 035 $a(CKB)4100000010859537 035 $a(NjHacI)994100000010859537 035 $a(EXLCZ)994100000010859537 100 $a20230327d2018 uy 0 101 0 $aeng 135 $aur||||||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 00$aToy Story $eHow Pixar Reinvented the Animated Feature /$fedited by Susan Smith, Noel Brown and Sam Summers 210 1$aNew York :$cBloomsbury Academic, An imprint of Bloomsbury Publishing Inc.,$d2018. 215 $a1 online resource (vi, 248 pages) 225 1 $aAnimation: key films/filmmakers 320 $aIncludes bibliographical references and index. 327 $aIntroduction -- Toy story, Pixar and contemporary Hollywood -- Toy story and the Hollywood family film -- The cowboy, the spaceman and the guru : character and convention in the screenwriting of Toy stor -- New and inherited aesthetics : designing for the Toy story trilogy one film at a time -- Rough and smooth : the everyday textures of Toy story -- Toying with performance : Toy story, virtual puppetry and computer-animated film acting -- Toy stories through song : Pixar, Randy Newman and the sublimated film musical -- From shelf to screen : toys as a site of intertextuality -- Fear, guilt and the future of play in Toy story -- Mirrors and shadows : duality, illusion and the divided self in Toy story -- Woody, Buzz and the Koons corollary ... or why Toy story is art -- Story is king : understanding the Toy story franchise as an allegory for the studio narrative of Pixar animation -- An interview with Steve Segal -- A guide to further research. 330 $aToy Story (John Lasseter, 1995), Pixar's first feature-length production and Hollywood's first completely computer-generated animated film, is an international cultural phenomenon. This collection brings together a diverse range of scholars and practitioners who together explore the themes, compositional techniques, cultural significance and industry legacy of this landmark in contemporary cinema. Topics range from industrial concerns, such as the film's groundbreaking use of computer generated imagery and the establishment of Pixar as a major player in the animation world, to examinations of its music, aesthetics, and the role of toys in both the film and its fandom. The Toy Story franchise as a whole is also considered, with chapters looking at its cross-generational appeal and the experience of growing up alongside the series. As the first substantial work on this landmark film, this book will serve as an authoritative introduction for scholars, students and fans alike. 410 0$aAnimation: key films/filmmakers. 517 $aToy Story 606 $aAnimated films$zUnited States$xHistory and criticism 606 $aToy story films 615 0$aAnimated films$xHistory and criticism. 615 0$aToy story films. 676 $a791.43/75 702 $aSmith$b Susan$f1963- 702 $aBrown$b Noel 702 $aSummers$b Sam 801 0$bNjHacI 801 1$bNjHacl 906 $aBOOK 912 $a9910772083203321 996 $aToy story$92140062 997 $aUNINA