LEADER 06174nam 22008775 450 001 9910768446303321 005 20200629235023.0 010 $a1-280-30751-X 010 $a9786610307517 010 $a3-540-25930-9 024 7 $a10.1007/b97772 035 $a(CKB)1000000000212374 035 $a(DE-He213)978-3-540-25930-5 035 $a(SSID)ssj0000213284 035 $a(PQKBManifestationID)11201713 035 $a(PQKBTitleCode)TC0000213284 035 $a(PQKBWorkID)10151947 035 $a(PQKB)10434690 035 $a(MiAaPQ)EBC3087385 035 $a(PPN)155208993 035 $a(EXLCZ)991000000000212374 100 $a20121227d2004 u| 0 101 0 $aeng 135 $aurnn|008mamaa 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aObjects, Agents, and Features $eInternational Seminar, Dagstuhl Castle, Germany, February 16-21, 2003, Revised and Invited Papers /$fedited by Mark Ryan, John-Jules Ch. Meyer, Hans-Dieter Ehrich 205 $a1st ed. 2004. 210 1$aBerlin, Heidelberg :$cSpringer Berlin Heidelberg :$cImprint: Springer,$d2004. 215 $a1 online resource (VIII, 232 p.) 225 1 $aLecture Notes in Computer Science,$x0302-9743 ;$v2975 300 $aBibliographic Level Mode of Issuance: Monograph 311 $a3-540-21989-7 320 $aIncludes bibliographical references and index. 327 $aObjects, Agents, and Features: An Introduction -- Coordinating Agents in OO -- On Feature Orientation and on Requirements Encapsulation Using Families of Requirements -- Detecting Feature Interactions: How Many Components Do We Need? -- Software Evolution through Dynamic Adaptation of Its OO Design -- Modelling and Analysis of Agents? Goal-Driven Behavior Using Graph Transformation -- Giving Life to Agent Interactions -- Organising Computation through Dynamic Grouping -- Adding Features to Component-Based Systems -- Components, Features, and Agents in the ABC -- Towards a Formal Specification for the AgentComponent -- Policies: Giving Users Control over Calls -- Agents and Coordination Artifacts for Feature Engineering. 330 $aIn recent years, concepts in object-oriented modeling and programming have been extended in several directions, giving rise to new paradigms such as age- orientation and feature-orientation. This volume came out of a Dagstuhl seminar exploring the relationship - tween the original paradigm and the two new ones. Following the success of the seminar, the idea emerged to edit a volume with contributions from parti- pants ? including those who were invited but could not come. The participants? reaction was very positive, and so we, the organizers of the seminar, felt - couraged to edit this volume. All submissions were properly refereed, resulting in the present selection of high-quality papers in between the topics of objects, agents and features. The editors got help from a number of additional reviewers, viz. Peter Ahlbrecht, Daniel Amyot, Lynne Blair, Jan Broersen, Mehdi Dastani, Virginia Dignum, Dimitar Guelev, Benjamin Hirsch, Maik Kollmann, Alice Miller, Stephan Rei?-Marganiec, Javier Vazquez-Salceda, and Gerard Vreeswijk. Finally, we would like to take this opportunity to thank all the persons - volvedintherealizationoftheseminarandthisbook:attendees,authors,revi- ers, and, last but not least, the sta? from Schloss Dagstuhl and Springer-Verlag. February 2004 The Editors TableofContents Objects, Agents, and Features: An Introduction. . . . . . . . . . . . . . . . . . . . . . . . 1 John-Jules Ch. Meyer, Mark D. Ryan, and Hans-Dieter Ehrich Coordinating Agents in OO . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Frank S. de Boer, Cees Pierik, Rogier M. van Eijk, and John-Jules Ch. Meyer On Feature Orientation and on Requirements Encapsulation Using Families of Requirements. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Jan Bredereke Detecting Feature Interactions: How Many Components Do We Need?. . . . 410 0$aLecture Notes in Computer Science,$x0302-9743 ;$v2975 606 $aComputer programming 606 $aSoftware engineering 606 $aComputer networks 606 $aProgramming languages (Electronic computers) 606 $aComputer logic 606 $aArtificial intelligence 606 $aProgramming Techniques$3https://scigraph.springernature.com/ontologies/product-market-codes/I14010 606 $aSoftware Engineering$3https://scigraph.springernature.com/ontologies/product-market-codes/I14029 606 $aComputer Communication Networks$3https://scigraph.springernature.com/ontologies/product-market-codes/I13022 606 $aProgramming Languages, Compilers, Interpreters$3https://scigraph.springernature.com/ontologies/product-market-codes/I14037 606 $aLogics and Meanings of Programs$3https://scigraph.springernature.com/ontologies/product-market-codes/I1603X 606 $aArtificial Intelligence$3https://scigraph.springernature.com/ontologies/product-market-codes/I21000 610 1 $aAgents 610 1 $aObjects 615 0$aComputer programming. 615 0$aSoftware engineering. 615 0$aComputer networks. 615 0$aProgramming languages (Electronic computers) 615 0$aComputer logic. 615 0$aArtificial intelligence. 615 14$aProgramming Techniques. 615 24$aSoftware Engineering. 615 24$aComputer Communication Networks. 615 24$aProgramming Languages, Compilers, Interpreters. 615 24$aLogics and Meanings of Programs. 615 24$aArtificial Intelligence. 676 $a005.117 686 $a54.52$2bcl 702 $aRyan$b Mark$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aMeyer$b John-Jules Ch$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aEhrich$b Hans-Dieter$4edt$4http://id.loc.gov/vocabulary/relators/edt 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910768446303321 996 $aObjects, Agents, and Features$91027049 997 $aUNINA