LEADER 04041nam 22007335 450 001 9910760277303321 005 20231028090823.0 010 $a3-031-45263-1 024 7 $a10.1007/978-3-031-45263-5 035 $a(MiAaPQ)EBC30832458 035 $a(Au-PeEL)EBL30832458 035 $a(DE-He213)978-3-031-45263-5 035 $a(PPN)272920886 035 $a(CKB)28572698000041 035 $a(EXLCZ)9928572698000041 100 $a20231028d2024 u| 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aAutonomous Vehicles and Virtual Reality $eThe New Automobile Industrial Revolution /$fby Andras Kemeny 205 $a1st ed. 2024. 210 1$aCham :$cSpringer International Publishing :$cImprint: Springer,$d2024. 215 $a1 online resource (140 pages) 311 08$aPrint version: Kemeny, Andras Autonomous Vehicles and Virtual Reality Cham : Springer International Publishing AG,c2023 9783031452628 320 $aIncludes bibliographical references and index. 327 $aIntroduction -- Virtual and Augmented Reality -- Autonomous Vehicles -- Augmented Reality for Self-Driving -- Get Rid of Motion Sickness -- On-Board Virtual Reality & Applications -- Conclusion. 330 $aThis book concisely describes the technologies, human perception, and cognition issues relevant to autonomous vehicles. It also gives an insight in the changes bring about our future everyday lives. Autonomous vehicles are the future of the automobile industry. Automated driving (AD), also called self-driving, raises however several multiple questions, among them those of user safety and acceptation. Comprehensive HMI system design, with windshield display technics, will be necessary to deal with driving task delegations, bringing the use of VR or augmented reality (AR) technologies. In addition, the use of VR for all the vehicle interiors will progressively be proposed for entertainment, online business activities and for modified visual motion perception to alleviate car sickness, a form of motion sickness. Indeed, car sickness is already well known for many passengers, especially when reading or operating smartphones or other display devices. It is called to increase significantly with the introduction of autonomous vehicles where all users will be for long periods in various sitting positions. These two new trends, AD and VR, are already modifying our relationship with the world and the society. All together, they will change our way of life forever. The book will be of interest to professionals in the auto industry, researchers in automotive engineering and computer science and all those interested in the future of transport. 606 $aAutomotive engineering 606 $aComputer graphics 606 $aVirtual reality 606 $aAugmented reality 606 $aNeurology 606 $aCooperating objects (Computer systems) 606 $aBiomedical engineering 606 $aAutomotive Engineering 606 $aComputer Graphics 606 $aVirtual and Augmented Reality 606 $aNeurology 606 $aCyber-Physical Systems 606 $aBiomedical Engineering and Bioengineering 615 0$aAutomotive engineering. 615 0$aComputer graphics. 615 0$aVirtual reality. 615 0$aAugmented reality. 615 0$aNeurology. 615 0$aCooperating objects (Computer systems). 615 0$aBiomedical engineering. 615 14$aAutomotive Engineering. 615 24$aComputer Graphics. 615 24$aVirtual and Augmented Reality. 615 24$aNeurology. 615 24$aCyber-Physical Systems. 615 24$aBiomedical Engineering and Bioengineering. 676 $a629.046 700 $aKeme?ny$b Andra?s$01437894 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910760277303321 996 $aAutonomous Vehicles and Virtual Reality$93598720 997 $aUNINA