LEADER 05224nam 2200697 450 001 9910458937303321 005 20200520144314.0 010 $a1-78355-905-5 035 $a(CKB)2550000001346316 035 $a(EBL)1688600 035 $a(SSID)ssj0001376850 035 $a(PQKBManifestationID)11761786 035 $a(PQKBTitleCode)TC0001376850 035 $a(PQKBWorkID)11318422 035 $a(PQKB)11479107 035 $a(MiAaPQ)EBC1688600 035 $a(PPN)228039649 035 $a(Au-PeEL)EBL1688600 035 $a(CaPaEBR)ebr10917816 035 $a(CaONFJC)MIL639811 035 $a(OCoLC)889999284 035 $a(EXLCZ)992550000001346316 100 $a20140908h20142014 uy 0 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt 182 $cc 183 $acr 200 10$aLearning Unity 2D game development by example $ecreate your own line of successful 2D games with Unity! /$fVenita Pereira ; cover image by Kerrie Woollhouse 210 1$aBirmingham, England :$cPackt Publishing,$d2014. 210 4$dİ2014 215 $a1 online resource (266 p.) 225 1 $aCommunity Experience Distilled 300 $aIncludes index. 311 $a1-78355-904-7 311 $a1-322-08560-9 327 $aCover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Getting to Know Unity; Overview; Game development''s background; Introducing Unity; Setting up Unity; Creating a new 2D project; Unity Editor interface; Toolbar; Scene View; Game View; Project Browser; Creating assets; Searching assets; Setting favorites; The Unity Asset Store; Importing assets; Hierarchy; Parenting; Creating GameObjects; The Inspector; Adding components; Extra Views; Console; Animation; Sprite Editor; Animator; Profiler; Summary 327 $aChapter 2: Setting the SceneOverview; What is a background?; Two methods to set a background; Setting a background using a static image; Importing our asset; Sprite settings within the Inspector; Texture Type; Sprite Mode; Packing Tag; Pixels to Units; Pivot; Filter Mode; Platform settings; Applying our settings; Assigning our asset to a GameObject; The toolbar method; The quick alternative method; GameObject Inspector settings; Position background; Color background; Layer background; Setting a background using a tileset; Seamless textures; Corner pieces; The grid settings; Creating a prefab 327 $aThe resulting environmentCamera settings; Setting the foreground; Summary; Chapter 3: Add Some Character; Overview; What is a sprite?; Creating a sprite; Image editing software; Sprite sheet; Raster versus vector; File formats; Importing a sprite; Slicing sprite sheets; Sprite Editor; Manual slicing; Adding and removing a selection area; Toolbar controls; Automatic slicing; Slicing type - automatic; Slicing type - grid; Texture atlasing; What is a texture atlas?; Sprite packer; Adding our character; Sprite Renderer; Animating a sprite; Animation Editor; Dopesheet 2D animation; Animator 327 $aSummaryChapter 4: Code Control; Overview; Why do we need code?; Programming languages; Levels of programming languages; Machine language; Assembly language; High-level languages; Scripting languages; UnityScript versus C# versus Boo; Code fundamentals; Data types; Operators; Functions; Conditional statements; If...else; Using comments; Classes; Private versus public; Importing external libraries; Code editor; Hello world; Controlling the character; Destroying the enemy; Coroutines; Namespaces; Unity Scripting Reference; Summary; Chapter 5: What''s Your Input?; Overview; Input versus output 327 $aInput in gamesOutput in games; Input types; Output types; Visual output; Audio; Controller vibration; Unity Input Manager; Detecting input; Buttons; OnGui; GUILayout.Button; Game controls; Raycasting; Summary; Chapter 6: Game #1 - Roguelike; Overview; What is Roguelike?; Adding a background; Animating the hero; The Walking Down animation; The Walking Left animation; The Walking Right animation; The Walking Up animation; Movement controls; Movement Controls Animator; Movement controls script; Randomly spawning enemies; Animating the enemy; Enemy movement; Shooting projectiles 327 $aDetecting collisions 330 $aIf you are interested in creating your very own 2D games from scratch, then this book will give you all the tools you need to succeed. Whether you are completely new to Unity or have used Unity before and would like to learn about the new 2D features of Unity, this book is for you. 410 0$aCommunity experience distilled. 606 $aComputer games$xProgramming 606 $aReal-time programming 606 $aComputer graphics 608 $aElectronic books. 615 0$aComputer games$xProgramming. 615 0$aReal-time programming. 615 0$aComputer graphics. 676 $a794.81526 700 $aPereira$b Venita$0870383 702 $aWoollhouse$b Kerrie 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910458937303321 996 $aLearning Unity 2D game development by example$91943055 997 $aUNINA LEADER 06559nam 22006135 450 001 9910751388703321 005 20251009085042.0 010 $a981-9948-11-8 024 7 $a10.1007/978-981-99-4811-6 035 $a(CKB)28519178800041 035 $a(MiAaPQ)EBC30793275 035 $a(Au-PeEL)EBL30793275 035 $a(DE-He213)978-981-99-4811-6 035 $a(PPN)272917583 035 $a(EXLCZ)9928519178800041 100 $a20231017d2023 u| 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aRiver, Sediment and Hydrological Extremes: Causes, Impacts and Management /$fedited by Manish Pandey, Anil Kumar Gupta, Giuseppe Oliveto 205 $a1st ed. 2023. 210 1$aSingapore :$cSpringer Nature Singapore :$cImprint: Springer,$d2023. 215 $a1 online resource (441 pages) 225 1 $aDisaster Resilience and Green Growth,$x2662-4893 311 08$a9789819948109 320 $aIncludes bibliographical references. 327 $aPart 1. Introduction and Overview -- 1. Flood Modelling using MIF method with GIS techniques: a case study of Iril River catchment, Manipur, India -- 2. A case study on estimating the ecosystem service values (ESVS) under anthropogenic influences for Chennai and Hyderabad -- 3. Groundwater vulnerability mapping using modified drastic model: a GIS based case study of Imphal east district, Manipur, India -- 4. Flood hazard mapping using hydraulic models and GIS: a review -- 5. A case study on prediction of heatwave days using machine learning algorithms over Telangana -- 6. Quantifying the reliability of reanalysis precipitation products across India -- 7. Weakly nonlinear waves in non-ideal fluids -- 8. Spatial and temporal variability of soil moisture, its measurement and methods for analysis: a review -- Part 2. Causes and Impacts -- 9. Streamflow estimation using entropy-based flow routing technique in Brahmani river, Odisha -- 10. Infiltration of suspended fine sediments into surface layerof coarse sediment-bedded channel -- 11. River water flow prediction rate based on machine learning algorithms: a case study of Dez river, Iran -- 12. A case study in evaluating spatio-temporal variations in drought and its risk assessment over Telangana using satellite data -- 13. Drought modeling through drought indices in GIS environment: a case study of Thoubal district, Manipur, India -- 14. Copula based probabilistic evaluation of meteorological drought characteristics over India -- 15. Nonstationary flood frequency analysis: review of methods and models -- 16. Multi-day Extreme Precipitation Ranking and Association with Atmospheric Moisture Transport during Indian Summer Monsoon -- Part 3. River Restoration, Hydraulic Structure Stability and Flood Risk Management -- 17. Remote sensing and its application on soil and ecosystem services -- 18. Sustainable land and water management in urban areas: Emerging challenges -- 19. Nature of Bursting Events Over a Rigid Bed with Emergent Vegetation -- 20. Recirculation region control behind a partially submerged cylinder due to wave against current -- 21. Assessment of sedimentation in Kaliasote reservoir, Bhopal using satellite remote sensing techniques -- 22. Development of River Atlas using space and ground based inputs for Brahmaputra and Barak valleys in Assam, India -- 23. Numerical study of flow through Linear Weir -- 24. Artificial Intelligence Based Fully Scalable Realtime Early Flood Warning System -- 25. Sustainability through Integrated Resilience and Risk Management: Rivers and Disasters in Changing Climate. 330 $aThis edited book provides a platform for knowledge sharing in all areas related to the rivers, sediment and hydrological extremes. It explains the hypothesis that river flow and sediment transport are intimately linked to erosion, scour and sediment deposition. Sediment transport, erosion and deposition are driven by local base-level changes and are highly variable in space and time. These concepts have serious implication for understanding the recent development of the River, Sediment and Hydrological Extremes. The natural hazards posed by hydrologic events and river systems depend on the uncertainty of hydrological events. This ability is affected by change in climatic conditions. Climate change studies have revealed that the frequency of extreme weather phenomena with increasing damage to human assets has gradually grown worldwide. As a consequence, rainfall events concentrated in time and space are expected to lead to serious local flooding and sediment transport in many parts ofthe world. Floods are remarkable hydro-meteorological phenomena and forceful agents of geomorphic evolution in most physical geographical belts and, from the viewpoint of human society, among the most important environmental hazards. According to the Indian Environment Agency, floods rank as number one on the list of natural disasters in India over the past decade. This book is an attempt to fill the gap in literature and bring forth evidence based latest research about precise estimation of erosion and scour, which is essential to reduce the hazards. The book explains that lack of preparedness and appropriate adaptation strategy makes people more risk-prone. It highlights the vulnerability in South Asia region about the impacts of flood, sediments, and river hazards because a large portion of its population depends on sensitive sectors like agriculture and forestry for livelihoods and several other reasons. The book is relevant for academician, researchers and students of disaster management, hydrology and ecology. 410 0$aDisaster Resilience and Green Growth,$x2662-4893 606 $aHuman ecology$xStudy and teaching 606 $aLandscape ecology 606 $aRestoration ecology 606 $aEnvironmental Studies 606 $aLandscape Ecology 606 $aRestoration Ecology 615 0$aHuman ecology$xStudy and teaching. 615 0$aLandscape ecology. 615 0$aRestoration ecology. 615 14$aEnvironmental Studies. 615 24$aLandscape Ecology. 615 24$aRestoration Ecology. 676 $a551.483 702 $aPandey$b Manish 702 $aGupta$b Anil Kumar 702 $aOliveto$b Giuseppe 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910751388703321 996 $aRiver, Sediment and Hydrological Extremes$93577823 997 $aUNINA