LEADER 03265nam 22005295 450 001 9910746070803321 005 20251008165001.0 010 $a9781484296721 010 $a1484296729 024 7 $a10.1007/978-1-4842-9672-1 035 $a(MiAaPQ)EBC30745868 035 $a(Au-PeEL)EBL30745868 035 $a(OCoLC) 1399431363 035 $a(CKB)28234562800041 035 $a(OCoLC)1399431363 035 $a(OCoLC-P)1399431363 035 $a(CaSebORM)9781484296721 035 $a(DE-He213)978-1-4842-9672-1 035 $a(EXLCZ)9928234562800041 100 $a20230915d2023 u| 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aBeginner's Guide to Unity Shader Graph $eCreate Immersive Game Worlds Using Unity?s Shader Tool /$fby Álvaro Alda 205 $a1st ed. 2023. 210 1$aBerkeley, CA :$cApress :$cImprint: Apress,$d2023. 215 $a1 online resource (453 pages) 300 $aIncludes index. 311 08$a9781484296714 311 08$a1484296710 327 $aChapter 1: Introduction to Shaders -- Chapter 2: Shader Graph -- Chapter 3: Mostly Used Nodes -- Chapter 4: Dynamic Shaders -- Chapter 5: Vertex Shaders -- Chapter 6: Distortion Shaders -- Chapter 7: Advanced Shaders -- Chapter 8: interactive Snow Effect. . 330 $aDiscover how shaders can enhance your game and mesmerize players by making graphic gameplay elements more realistic and attractive. This book provides easy-to-follow recipes that will show you how to leverage the Unity Shader Graph to create more immersive, enjoyable games. Author Álvaro Alda takes you through each effect step by step, so that you gain a foundational understanding of how they are created using the Shader Graph tool. Practical projects help you put what you?re learning into context, from simple effects like 3D scan lines to more complicated effects such as black holes, bubble particles, water, and even interactive snow. Twelve different effects are demonstrated, to cover almost everything related to shader graph. On completing this book, you will have a thorough understanding of the Shader Graph tool and samples to replicate and continue learning from. Whether you are an indie game developer or technical artist, Beginner's Guide to Unity Shader Graph will give you the confidence to use the Shader Graph tool to create games that will keep players glued to their screens. You will: Understand the purpose and use of every node and function in Shader Graph Gain a working knowledge of the mathematics needed to use the fragment and vertex shaders Create complex effects with Shader Graph using post processing and taking full advantage of the URP of the Unity 3D engine Develop procedural textures using mathematical nodes in Shader Graph. 606 $aVideo games$xProgramming 606 $aGame Development 615 0$aVideo games$xProgramming. 615 14$aGame Development. 676 $a794.816696 700 $aAlda$b A?lvaro$01429820 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910746070803321 996 $aBeginner's Guide to Unity Shader Graph$93569151 997 $aUNINA