LEADER 02265nam 2200397Ia 450 001 996409039103316 005 20220120111050.0 024 8 $aocn946881427 035 $a(CKB)4940000000597684 035 $a(OCoLC)946881427 035 $a(OCoLC)ocn946881427 035 $a(OCoLC)9930383400971 035 $a(EXLCZ)994940000000597684 100 $a20160418d1642 uy | 101 0 $aeng 135 $aurbn#|||a|bb| 200 00$aSeverall letters from the committees in severall counties$b[electronic resource] $eto the Honourable William Lenthal, Esquire, speaker of the House of Commons, read in both Houses of Parliament, June 27. 1642 : wherein (amongst divers other passages very remarkable) is related how the townsmen of Manchester put themselves into armes, and stood upon their defence against the Lord Strange and his forces, who came to seize on the magazine : with an intercepted letter from Sir Edward Fitton, to Sir Thomas Aston at Yorke, discovering a foule designe of the malignant party : whereunto is added severall votes of both houses : die Lunae, 27. Iunii, 1642. Ordered by the Lords and Commons in Parliament, that these votes and foure letters be forthwith printed and published. Ioh. Browne, Cler. Parliamentorum 210 $aPrinted at London $cFor T. Bates$d1642 215 $a[4] p 300 $aPages cropped with some loss of text. 300 $aReproduction of original in: John Rylands University Library of Manchester. 517 $aSeverall letters from the committees in severall counties to the Honourable William Lenthal, Esquire, speaker of the House of Commons, read in both Houses of Parliament, June 27. 1642 607 $aGreat Britain$xHistory$yCivil War, 1642-1649 610 6$aHistory and chronicles 701 $aAshton$b Ralph$01004055 701 $aAston$b Thomas$cSir,$f1600-1645.$01002937 701 $aFitton$b Edward$cSir,$f1603-1643.$01004056 701 $aMoore$b John$factive 17th century.$01071292 701 $aRigby$b Alexander$f1594-1650.$01004058 712 02$aEngland and Wales.$bParliament. 801 0$bUMI 801 1$bUMI 906 $aBOOK 912 $a996409039103316 996 $aSeverall letters from the committees in severall counties$92566649 997 $aUNISA LEADER 06298nam 2200685Ia 450 001 9910735401203321 005 20200520144314.0 010 $a9781430246183 010 $a1430246189 024 7 $a10.1007/978-1-4302-4618-3 035 $a(OCoLC)848899841 035 $a(MiFhGG)GVRL6VEM 035 $a(CaSebORM)9781430246176 035 $a(OCoLC)ocn848899841 035 $a(CKB)2670000000387791 035 $a(MiAaPQ)EBC1317477 035 $a(EXLCZ)992670000000387791 100 $a20130418d2013 uy 0 101 0 $aeng 135 $aurun|---uuuua 181 $ctxt 182 $cc 183 $acr 200 10$aIPhone and iPad apps for absolute beginners /$fRory Lewis and Chad Mello 205 $a3rd ed. 210 $aNew York $cApress$dc2013 215 $a1 online resource (xxii, 366 pages) $cillustrations (some color) 225 0 $aGale eBooks 300 $aIncludes index. 311 08$a9781430246176 311 08$a1430246170 327 $aCover; Title Page; Copyright Page; Table of Contents; Foreword: About the Author; Why You'll Relate to Dr. Lewis; Fast-Forward 17 Years; Past-Present-Future; Why Write This Book?; About the Contributing Authors; Acknowledgments; Preface; What This Book Will Do For You; Sound Familiar?; How Do I Know This About You?; The Approach I Take; Chapter 1: Preliminaries; Necessities and Accessories; Getting a Mac; Getting OS X; Becoming a Developer; Making Your Choice; Installing Xcode; Getting Ready for Your First iPhone/iPad Project; Installing DemoMonkey; Chapter 2: Blast-Off! 327 $aRunning your App on the iPhone SimulatorRunning Your iPhone App on the iPad Simulator; Running Your iPad App on the iPad Simulator; Digging the Code; Chapter 3: Keep on Truckin'; helloWorld_03: An Interactive Single View App; Creating the User Interface; Connecting to the Code; Digging the Code: -(IBAction)button: (id)sender; ; Setting up the Coding Environment; Creating a Programming Roadmap; Digging the Code; Nibs, Zibs, and Xibs; Methods; Header Files; The Inspector Bar; Chapter 4: Buttons and Labels with Multiple Graphics; Roadmap Recap; helloWorld_04: A View-Based Application 327 $aUnderstanding IBOutlets and IBActionsUsing pointers; Properties: Management and Control; Adding IBActions; Digging the Code; IBOutlets and IBActions; More About Pointers; Model-View-Controller; Chapter 5: Touches; Redefining "Giving Up"; Roadmap Recap; Touches: A View-Based Application; CGAffineTransform Structs; Coding the Implementation File; viewDidLoad; Coding the Shrink Button; Coding the Hide Button; Coding the Change Button; Running the Code; Digging the Code; Chapter 6: Switches; Don't Freak Out: Let's Look at Your Brain!; switches: A Tabbed Application; Obtaining the Resources 327 $aCreating the AppAdding the Images to the Project; Running the App; Customizing the Views; Customizing the Buttons; Creating the Second View; Connecting and Coding the Buttons; Digging the Code; Compile-time and Runtime; Chapter 7: Storyboards; Storytelling; Roadmap Recap; Evolve: A View-Based Storyboard Application; Phase I: Creating Core Storyboarding Configurations; Phase II: Setting Up and Establishing the Content of the View Controllers; Phase III: Working on Closure and Coding; Chapter 8: Introducing MapKit; A Little About Frameworks; MapKit Showcase: Preinstalled Apps 327 $aTurn-by-Turn NavigationTraffic: A Smarter Way to Cope; Local Search; See More, Do More; Innovative and Popular MapKit Apps Inspire Us; MyMapKit_01: A Universal Single View Application; Preliminaries; A New Single View Template; Preliminaries: Adding the MapKit Framework; Bring in the Images!; Finishing the View Controllers; Making It Go: Running Your First MapKit App; Time to Show Off!; Chapter 9: MapKit with a Little More Effort; Understanding Map Geometry and Coordinate Systems; Important Things to Know; myMapkit_02: A Single View iPad Application; Possible Prepping for the App 327 $aPreliminaries 330 $aSo how do you build an application for the iPhone and iPad? Don?t you need to spend years learning complicated programming languages? What about Objective-C and Cocoa touch? The answer is that you don?t need to know any of those things! Anybody can start building simple apps for the iPhone and iPad, and this book will show you how. This update of an Apress bestseller walks you through creating your first app, using plain English and practical examples using the iOS 6 software development platform and more. It cuts through the fog of jargon and misinformation that surrounds iPhone and iPad app development, and gives you simple, step-by-step instructions to get you started.  Teaches iPhone and iPad apps development in language anyone can understand Provides simple, step-by-step examples that make learning easy, using iOS 6 Offers bonus videos from the author that enable you to follow along?it?s like your own private classroom The iPhone is the hottest gadget of our generation, and much of its success has been fueled by the App Store, Apple?s online marketplace for iPhone apps. Over 1 billion apps were downloaded during the nine months following the launch of the App Store, ranging from the simplest games to the most complex business apps. Everyone has an idea for the next bestselling iPhone app?that?s why you?re reading this now! And with the popularity of the iPad, this demand will just continue to grow. 606 $aiPhone (Smartphone)$xProgramming 606 $aiPad (Computer)$xProgramming 606 $aApplication software$xDevelopment 606 $aiPhone (Smartphone)$vSoftware 606 $aiPad (Computer)$vSoftware 606 $aApplication software$xDesign 615 0$aiPhone (Smartphone)$xProgramming. 615 0$aiPad (Computer)$xProgramming. 615 0$aApplication software$xDevelopment. 615 0$aiPhone (Smartphone) 615 0$aiPad (Computer) 615 0$aApplication software$xDesign. 676 $a005.26 700 $aLewis$b Rory$0897295 701 $aMello$b Chad$01750111 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910735401203321 996 $aIPhone and iPad apps for absolute beginners$94184664 997 $aUNINA