LEADER 02326oam 2200541 450 001 9910716098503321 005 20210428083831.0 035 $a(CKB)5470000002517115 035 $a(OCoLC)1184671240 035 $a(EXLCZ)995470000002517115 100 $a20200819d2018 ua 0 101 0 $aeng 135 $aurmn||||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aChina's digital game sector /$fMatt Snyder 210 1$a[Washington, D.C.] :$cU.S.-China Economic and Security Review Commission,$d2018. 215 $a1 online resource (31 pages) $ccolor illustrations 225 1 $aStaff research report / U.S.-China Economic and Security Review Commission 300 $a"May 17, 2018." 320 $aIncludes bibliographical references (pages 25-31). 327 $aExecutive summary. -- China's digital game market. -- Importance of the digital game sector to the U.S. economy. -- China's government a digital games. Game "addiction". Social and political control. Government support for gaming activities. -- Market barriers to China's digital game market. -- China's acquisition of foreign gaming firms. -- IP rights protection China's digital game market. -- Implications for the United States. Mandatory licensing policies. Data privacy concerns. IP challenges. International competitiveness of Chinese games. 606 $aVideo games industry$zChina 606 $aVideo games$zChina 606 $aVideo games industry$xEconomic aspects$zUnited States 606 $aVideo games$zUnited States 606 $aConsolidation and merger of corporations 606 $aIntellectual property infringement 607 $aChina$xEconomic policy 615 0$aVideo games industry 615 0$aVideo games 615 0$aVideo games industry$xEconomic aspects 615 0$aVideo games 615 0$aConsolidation and merger of corporations. 615 0$aIntellectual property infringement. 700 $aSnyder$b Matt$01416946 712 02$aU.S.-China Economic and Security Review Commission, 801 0$bDID 801 1$bDID 801 2$bDID 801 2$bOCLCF 801 2$bOCLCQ 801 2$bGPO 906 $aBOOK 912 $a9910716098503321 996 $aChina's digital game sector$93541409 997 $aUNINA