LEADER 01710oam 2200469I 450 001 9910709604203321 005 20180726142439.0 035 $a(CKB)5470000002472199 035 $a(OCoLC)760057920 035 $a(EXLCZ)995470000002472199 100 $a20111108j200003 ua 0 101 0 $aeng 135 $aur||||||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aCognitive behaviors for computer generated forces /$fPhilip D. Gillis [and four others] 210 1$aAlexandria, Virginia :$cU.S. Army Research Institute for the Behavioral and Social Sciences,$dMarch 2000. 215 $a1 online resource (xi, 38 pages) $cillustrations 225 1 $aTechnical report ;$v1113 300 $a"March 2000." 300 $a"Performing Organization: U.S. Army Research Institute for the Behavioral and Social Sciences"--Report documentation page. 300 $a"Army Project Number 2O262785A790." 320 $aIncludes bibliographical references (pages 35-38). 606 $aSoldiers$xTraining of$zUnited States 606 $aCombat$xPsychological aspects$xComputer simulation 608 $aTechnical reports.$2lcgft 615 0$aSoldiers$xTraining of 615 0$aCombat$xPsychological aspects$xComputer simulation. 700 $aGillis$b Philip D.$01414132 712 02$aU.S. Army Research Institute for the Behavioral and Social Sciences, 801 0$bOCLCE 801 1$bOCLCE 801 2$bOCLCQ 801 2$bOCLCO 801 2$bOCLCQ 801 2$bOCLCF 801 2$bGPO 906 $aBOOK 912 $a9910709604203321 996 $aCognitive behaviors for computer generated forces$93512392 997 $aUNINA