LEADER 01359nam 2200421I 450 001 9910698636003321 005 20150930101645.0 035 $a(CKB)5470000002436286 035 $a(OCoLC)922576959 035 $a(EXLCZ)995470000002436286 100 $a20150930j201408 ua 0 101 0 $aeng 135 $aurcn||||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aCyFall $ea cyber-network game scenario /$fRene?e E. Etoty [and five others] 210 1$aAdelphi, MD :$cArmy Research Laboratory,$dAugust 2014. 215 $a1 online resource (v, 28 pages) $ccolor illustrations 225 1 $aARL-TR ;$v7024 300 $aTitle from title screen (viewed Sept. 29, 2015). 300 $a"August 2014." 320 $aIncludes bibliographical references (pages 24-25). 517 $aCyFall 606 $aUser interfaces (Computer systems) 606 $aHuman-computer interaction 606 $aUser-centered system design 615 0$aUser interfaces (Computer systems) 615 0$aHuman-computer interaction. 615 0$aUser-centered system design. 700 $aEtoty$b Rene?e E.$01410889 712 02$aU.S. Army Research Laboratory, 801 0$bGPO 801 1$bGPO 906 $aBOOK 912 $a9910698636003321 996 $aCyFall$93500628 997 $aUNINA