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ENDOCRINOL 531 10$aReprod Biol Endocrinol 606 $aReproduction$vPeriodicals 606 $aGenerative organs$xPathophysiology$vPeriodicals 606 $aReproduction$xEndocrine aspects$vPeriodicals 606 $aEndocrine glands$xDiseases$vPeriodicals 606 $aEmbryology$vPeriodicals 606 $aEndocrine System$xphysiology 606 $aReproduction 606 $aEndocrine System Diseases 606 $aReproductive Medicine$2ebps 606 $aEmbryology$2fast$3(OCoLC)fst00908425 606 $aEndocrine glands$xDiseases$2fast$3(OCoLC)fst00909726 606 $aReproduction$2fast$3(OCoLC)fst01094973 606 $aReproduction$xEndocrine aspects$2fast$3(OCoLC)fst01094980 608 $aPeriodical. 608 $aPeriodicals.$2fast 608 $aPeriodicals.$2lcgft 615 0$aReproduction 615 0$aGenerative organs$xPathophysiology 615 0$aReproduction$xEndocrine aspects 615 0$aEndocrine glands$xDiseases 615 0$aEmbryology 615 12$aEndocrine System$xphysiology. 615 12$aReproduction. 615 22$aEndocrine System Diseases. 615 7$aReproductive Medicine. 615 7$aEmbryology. 615 7$aEndocrine glands$xDiseases. 615 7$aReproduction. 615 7$aReproduction$xEndocrine aspects. 906 $aJOURNAL 912 $a996197564003316 996 $aReproductive biology and endocrinology$92191708 997 $aUNISA LEADER 04681nam 22007575 450 001 9910645893903321 005 20250219112758.0 010 $a9783662662809$b(electronic bk.) 010 $z9783662662793 024 7 $a10.1007/978-3-662-66280-9 035 $a(MiAaPQ)EBC7186271 035 $a(Au-PeEL)EBL7186271 035 $a(CKB)26050266200041 035 $a(DE-He213)978-3-662-66280-9 035 $a(PPN)267811993 035 $a(EXLCZ)9926050266200041 100 $a20230123d2023 u| 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aMedia Innovations AR and VR $eSuccess Factors For The Development Of Experiences /$fby Elle Langer 205 $a1st ed. 2023. 210 1$aBerlin, Heidelberg :$cSpringer Berlin Heidelberg :$cImprint: Springer,$d2023. 215 $a1 online resource (129 pages) 311 08$aPrint version: Langer, Elle Media Innovations AR and VR Berlin, Heidelberg : Springer Berlin / Heidelberg,c2023 9783662662793 327 $aIntroduction -- Methods -- Explanation of terms -- AR and VR in the media context -- User experience and needs -- Prouzents for expert interviews -- Analysis of expert interviews -- Outlook -- Appendix 1 -- Appendix 2 -- Appendix 3 -- Appendix 4. 330 $aDefinition for immersive media Economic characteristics for media innovations User experience and presence experience in real world Analysis of success factors on user and producer level Augmented and virtual reality are media innovations with specific characteristics. They create an immersion for the user, as the user is immersed in the medium and its 360° environment. To develop content and applications for AR and VR successfully, various factors must be in alignment: the users need and experience in the 360° environment, the story, and the type of media usage. Content producers face novel challenges in content development, method selection, and teamwork in the development process. Target groups Students Companies Advertising agencies Media industry Content producers who want to learn more about immersive media or are looking for concrete help The author Elle Langer is an experienced and award-winning innovation manager for media and communication products. She has developed and produced numerous non-fiction formats and documentaries for national and international clients. Since 2014, she specializes in the immersive media AR and VR. As the founder and CEO of "pimento formate" she supports companies in VR and AR projects for edutainment, art, music, mental health and various communication projects. As a board member of Virtual Reality Berlin-Brandenburg e.V. she played a major role to establish the immersive media landscape in Germany. This book is a translation of the original German 1st edition Medieninnovationen AR und VR by Elle Langer, published by Springer-Verlag GmbH Germany, part of Springer Nature in 2020. The translation was done with the help of artificial intelligence (machine translation by the service DeepL.com) This English Book was corrected finally by Stephanie Manz and the author Elle Langer. . 606 $aMultimedia systems 606 $aUser interfaces (Computer systems) 606 $aHuman-computer interaction 606 $aComputer graphics 606 $aComputer vision 606 $aApplication software 606 $aMultimedia Information Systems 606 $aUser Interfaces and Human Computer Interaction 606 $aComputer Graphics 606 $aComputer Vision 606 $aComputer and Information Systems Applications 606 $aRealitat augmentada$2thub 606 $aRealitat virtual$2thub 606 $aInterfícies d'usuari (Sistemes d'ordinadors)$2thub 608 $aLlibres electrònics$2thub 615 0$aMultimedia systems. 615 0$aUser interfaces (Computer systems) 615 0$aHuman-computer interaction. 615 0$aComputer graphics. 615 0$aComputer vision. 615 0$aApplication software. 615 14$aMultimedia Information Systems. 615 24$aUser Interfaces and Human Computer Interaction. 615 24$aComputer Graphics. 615 24$aComputer Vision. 615 24$aComputer and Information Systems Applications. 615 7$aRealitat augmentada 615 7$aRealitat virtual 615 7$aInterfícies d'usuari (Sistemes d'ordinadors) 676 $a006.8 700 $aLanger$b Elle$01275839 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 912 $a9910645893903321 996 $aMedia Innovations AR and VR$93006592 997 $aUNINA