LEADER 05246nam 22006615 450 001 9910645892903321 005 20230418022854.0 010 $a981-19-7742-9 024 7 $a10.1007/978-981-19-7742-8 035 $a(MiAaPQ)EBC7184688 035 $a(Au-PeEL)EBL7184688 035 $a(CKB)26027896800041 035 $a(DE-He213)978-981-19-7742-8 035 $a(PPN)267808364 035 $a(EXLCZ)9926027896800041 100 $a20230119d2023 u| 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aAdvanced Intelligent Virtual Reality Technologies$b[electronic resource] $eProceedings of 6th International Conference on Artificial Intelligence and Virtual Reality (AIVR 2022) /$fedited by Kazumi Nakamatsu, Srikanta Patnaik, Roumen Kountchev, Ruidong Li, Ari Aharari 205 $a1st ed. 2023. 210 1$aSingapore :$cSpringer Nature Singapore :$cImprint: Springer,$d2023. 215 $a1 online resource (255 pages) 225 1 $aSmart Innovation, Systems and Technologies,$x2190-3026 ;$v330 300 $aIncludes index. 311 08$aPrint version: Nakamatsu, Kazumi Advanced Intelligent Virtual Reality Technologies Singapore : Springer,c2023 9789811977411 327 $aPart 1: Invited Paper -- Chapter 1. Paraconsistency and Paracompleteness in AI: Review Paper -- Part 2: Regular Papers -- Chapter 2. Decision Support Multi-agent Modeling and Simulation of Aeronautic Marine Oil Spill Response -- Chapter 3. Transferring Dense Object Detection Models to Event-based Data -- Chapter 4. Diagnosing Parkinson?s Disease Based on Voice Recordings: Comparative Study Using Machine Learning Techniques -- Chapter 5. Elements of Continuous Reassessment and Uncertainty Self-Awareness: A Narrow Implementation for Face and Facial Expression Recognition -- Chapter 6. Topic-aware Networks for Answer Selection -- Chapter 7. Design and Implementation of Multi_Scene Immersive Ancient Style Interaction System Based on Unreal Engine Platform -- Chapter 8. Auxiliary Figure Presentation Associated with Sweating on a Viewer?s Hand in order to Reduce VR Sickness -- Chapter 9. Design and Implementation of Immersive Display Interactive System Based on New Virtual Reality -- Chapter 10. 360-Degree Virtual Reality Videos in EFL Teaching: Student Experiences -- Chapter 11. Research on Chinese Garden Art Appreciation Based on Virtual Technology -- Chapter 12. Medical-Network (Med-Net): A Neural Network for Breast Cancer Segmentation in Ultrasound Image -- Chapter 13. Auxiliary Squat Training Method Based on Object Tracking -- Chapter 14. Study on the Visualization Modeling of Aviation Emergency Rescue System Based on Systems Engineering -- Chapter 15. An AI-based System Offering Automatic DR-enhanced AR for Indoor Scenes -- Chapter 16. Extending Mirror Therapy into Mixed Reality ? Design and Implementation of the application PhantomAR to alleviate phantom limb pain in upper limb amputees -- Chapter 17. An Analysis of Trends and Problems of Information Technology Application Research in China's Accounting Field based on CiteSpace -- Chapter 18. Augmented Reality Framework and Application for Aviation Emergency Rescue Based on Multi-Agent and Service. . 330 $aThis book gathers a collection of selected works and new research results of scholars and graduate students presented at the 6th International Conference on Artificial Intelligence and Virtual Reality (AIVR 2022) via the Internet, during July 22-24 2022, hosted and organized by Sojo University in conjunction with other three universities and Beijing Huaxia Rongzhi Blockchain Technology Institute. The focus of the book is interdisciplinary in nature and includes research on all aspects of artificial intelligence and virtual reality, from fundamental development to the applied system. The book covers topics such as system techniques, performance, and implementation; content creation and modelling; cognitive aspects, perception, user behaviour; AI technologies; interactions, interactive and responsive environments; AI/VR applications and case studies. 410 0$aSmart Innovation, Systems and Technologies,$x2190-3026 ;$v330 606 $aComputational intelligence 606 $aArtificial intelligence 606 $aVirtual reality 606 $aAugmented reality 606 $aArtificial intelligence?Data processing 606 $aComputational Intelligence 606 $aArtificial Intelligence 606 $aVirtual and Augmented Reality 606 $aData Science 615 0$aComputational intelligence. 615 0$aArtificial intelligence. 615 0$aVirtual reality. 615 0$aAugmented reality. 615 0$aArtificial intelligence?Data processing. 615 14$aComputational Intelligence. 615 24$aArtificial Intelligence. 615 24$aVirtual and Augmented Reality. 615 24$aData Science. 676 $a006.3 702 $aNakamatsu$b Kazumi 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910645892903321 996 $aAdvanced Intelligent Virtual Reality Technologies$93332947 997 $aUNINA