LEADER 05225nam 22007815 450 001 9910640380303321 005 20251225201925.0 010 $a3-031-23141-4 024 7 $a10.1007/978-3-031-23141-4 035 $a(MiAaPQ)EBC7174909 035 $a(Au-PeEL)EBL7174909 035 $a(CKB)25994474200041 035 $a(DE-He213)978-3-031-23141-4 035 $a(PPN)26780816X 035 $a(EXLCZ)9925994474200041 100 $a20230107d2022 u| 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aGame Theory for Networks $e11th International EAI Conference, GameNets 2022, Virtual Event, July 7?8, 2022, Proceedings /$fedited by Fang Fang, Fu Shu 205 $a1st ed. 2022. 210 1$aCham :$cSpringer Nature Switzerland :$cImprint: Springer,$d2022. 215 $a1 online resource (374 pages) 225 1 $aLecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering,$x1867-822X ;$v457 311 08$aPrint version: Fang, Fang Game Theory for Networks Cham : Springer,c2023 9783031231407 320 $aIncludes bibliographical references and index. 327 $aWireless Networks -- Block-chain Abnormal Transaction Detection Method Based on Dynamic Graph Representation -- Multi-service communication isolation of underground pipe gallery based on WiFi6 -- MU-PDR: A Method of Fingerprint Passive Positioning for WiFi6 Based on MU-RTS/CTS -- The Optimal Layer of User-Specific Reconfigurable Intelligent Surfaces Structure for Uplink Communication System -- A Sophisticated Anti-Jamming Strategy for a Joint Radar and Communication System -- Internet of Things -- Power data credible decision-making mechanism based on federated learning and blockchain -- A Service Protection Mechanism of Deterministic Networking Based on Segment Routing -- Cloud-edge collaboration based power IoT scene perception mechanism -- Task allocation mechanism of power Internet of things based on edge routing optimization -- Voluntary Data Preservation Mechanism in Base Station-less Sensor Networks -- Design and Implementation of Targeted Poverty Alleviation System Based on Blockchain Network -- An Intent-based Routing Scheme in Satellite IoT -- Game Theory -- Interference Management in Terrestrial-Satellite Networks Using Stackelberg Game -- Optimal Resource Allocation for Computation Offloading in Maritime Communication Networks: An Energy-E?icient Design via Matching Game -- Game Theoretic Analysis of Resource Allocation in Multi-tiered Networks -- Energy-E?icient Multi-Cell NOMA Design via Coalition Formation Game -- The vaccination Game in SIS networks with multipopulations -- A Stochastic Bandwidth Scanning Game -- Port Capacity Leasing Games at Internet Exchange Points -- A Phase Transition in Large Network Games -- Dynamic Pricing for Tenants in an Automated Slicing Marketplace -- Service Function Chain Placement in Cloud Data Center Networks: a Cooperative Multi-Agent Reinforcement Learning Approach -- The Art of Concession in General Lotto Games -- Providing slowdown information to improve selfish routing -- Budgeted Adversarial Network Resource Utilization Games. 330 $aT his book constitutes the refereed proceedings of the 11th EAI International Conference on Game Theory for Networks, GameNets 2022, held as a virtual event in July 7?8, 2022. The 25 papers presented were reviewed and selected from 64 submissions. They are organized in the following topical sections: Wireless Networks; Internet of Things; and Game Theory. 410 0$aLecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering,$x1867-822X ;$v457 606 $aComputer networks 606 $aArtificial intelligence 606 $aData structures (Computer science) 606 $aInformation theory 606 $aComputer science$xMathematics 606 $aComputers, Special purpose 606 $aComputer engineering 606 $aComputer Communication Networks 606 $aArtificial Intelligence 606 $aData Structures and Information Theory 606 $aMathematics of Computing 606 $aSpecial Purpose and Application-Based Systems 606 $aComputer Engineering and Networks 615 0$aComputer networks. 615 0$aArtificial intelligence. 615 0$aData structures (Computer science) 615 0$aInformation theory. 615 0$aComputer science$xMathematics. 615 0$aComputers, Special purpose. 615 0$aComputer engineering. 615 14$aComputer Communication Networks. 615 24$aArtificial Intelligence. 615 24$aData Structures and Information Theory. 615 24$aMathematics of Computing. 615 24$aSpecial Purpose and Application-Based Systems. 615 24$aComputer Engineering and Networks. 676 $a330 676 $a004.6 702 $aFang$b Fang 702 $aShu$b Fu 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910640380303321 996 $aGame Theory for Networks$92503764 997 $aUNINA