LEADER 02988nam 22006255 450 001 9910637727303321 005 20251009110026.0 010 $a9783031140471 010 $a3031140478 024 7 $a10.1007/978-3-031-14047-1 035 $a(MiAaPQ)EBC7167864 035 $a(Au-PeEL)EBL7167864 035 $a(CKB)25936574100041 035 $a(DE-He213)978-3-031-14047-1 035 $a(PPN)267811187 035 $a(EXLCZ)9925936574100041 100 $a20230101d2022 u| 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 14$aThe History of the GPU - New Developments /$fby Jon Peddie 205 $a1st ed. 2022. 210 1$aCham :$cSpringer International Publishing :$cImprint: Springer,$d2022. 215 $a1 online resource (434 pages) 311 08$a9783031140464 311 08$a303114046X 320 $aIncludes bibliographical references and index. 327 $aForeword -- Acknowledgements -- Introduction -- The Third to Fifth Era GPUs -- Mobile GPUs -- Game Consule GPUs -- Compute and Other GPUs -- Open GPU Projects.(2000 -2018) -- The Sixth Era of GPUs -- Concluding Remarks -- Appendix A: Acronyms -- Appendix B: Definitions. 330 $aThis third book in the three-part series on the History of the GPU covers the second to sixth eras of the GPU, which can be found in anything that has a display or screen. The GPU is now part of supercomputers, PCs, Smartphones and tablets, wearables, game consoles and handhelds, TVs, and every type of vehicle including boats and planes. In the early 2000s the number of GPU suppliers consolidated to three whereas now, the number has expanded to almost 20. In 2022 the GPU market was worth over $250 billion with over 2.2 billion GPUs being sold just in PCs, and more than 10 billion in smartphones. Understanding the power and history of these devices is not only a fascinating tale, but one that will aid your understanding of some of the developments in consumer electronics, computers, new automobiles, and your fitness watch. 606 $aComputer graphics 606 $aComputers$xHistory 606 $aUser interfaces (Computer systems) 606 $aHuman-computer interaction 606 $aComputer Graphics 606 $aHistory of Computing 606 $aUser Interfaces and Human Computer Interaction 615 0$aComputer graphics. 615 0$aComputers$xHistory. 615 0$aUser interfaces (Computer systems) 615 0$aHuman-computer interaction. 615 14$aComputer Graphics. 615 24$aHistory of Computing. 615 24$aUser Interfaces and Human Computer Interaction. 676 $a929.605 676 $a621.395 700 $aPeddie$b Jon$0481077 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910637727303321 996 $aThe History of the GPU - New Developments$93003789 997 $aUNINA